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How weak is Athlete Feat?
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<blockquote data-quote="pming" data-source="post: 7991490" data-attributes="member: 45197"><p>Hiya!</p><p></p><p></p><p></p><p>Don't take it the wrong way. Being passive isn't "bad", I mean, I'm a pretty passive guy in real life; I dislike confrontation and am more than happy to just sit there in the corner, sipping my drink at a party as I watch everyone else do all that 'party stuff'. If someone asks me for a game of beer pong...sure! But I'm not the one to suggest it first. Just saying...passive doesn't mean "weak/bad/wrong"...just like active doesn't mean "strong/good/correct".</p><p></p><p></p><p></p><p>I suppose that could be true. But if I was DM'ing and your PC was at risk of getting shoved into the pit, I'd probably ask for a Dex save. If you then brought up "I have the Athletic Feat, does that help?", I'd probably give you +2 or maybe even Advantage. So, while initially it may be a bit of a gamble fighting at the edge of a pit/cliff, you still have the "advantage" of having the Feat....effectively, betting that you are better then your opponent and being able to utilize such a dangerous fighting local.</p><p></p><p></p><p></p><p>Yes, I was aware. But...the Athletic PC still has that 'little extra'. This might just be a case of "I don't have to outrun the ooze-monster...I just have to outrun you..." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>And here we get into "DM Play Style". Y'see, in my game, that would never happen that way. Combat and movement in it is not done in "stop motion". A PC would never "drop prone at the end" then the bad guy "shoots for his action"...then you "jump up and run again". That just makes no logical sense whatsoever. Which is bad from the Feat's perspective in this case. However, a Feat is supposed to be a good thing. It's supposed to be a little 'extra' that the PC can do or do better than others. So, at least in my game, I might let the PC use his Athletics as if he was using Acrobatics...especially if the terrain had things the PC could use. Think of it like the fantasy D&D version of "Parkour". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> If the PC also actually had the Skill Proficiency of Acrobatics, I'd be inclined to let him use Acrobatics with Advantage in some way (the PC leaping, side-stepping, swinging, vaulting, etc over, under and around boulders, bushes, trees, etc).</p><p></p><p></p><p></p><p>Sounds good! Go for it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>PS: Sorry if I sounded "crotchety" in my original post. It wasn't my intent. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7991490, member: 45197"] Hiya! Don't take it the wrong way. Being passive isn't "bad", I mean, I'm a pretty passive guy in real life; I dislike confrontation and am more than happy to just sit there in the corner, sipping my drink at a party as I watch everyone else do all that 'party stuff'. If someone asks me for a game of beer pong...sure! But I'm not the one to suggest it first. Just saying...passive doesn't mean "weak/bad/wrong"...just like active doesn't mean "strong/good/correct". I suppose that could be true. But if I was DM'ing and your PC was at risk of getting shoved into the pit, I'd probably ask for a Dex save. If you then brought up "I have the Athletic Feat, does that help?", I'd probably give you +2 or maybe even Advantage. So, while initially it may be a bit of a gamble fighting at the edge of a pit/cliff, you still have the "advantage" of having the Feat....effectively, betting that you are better then your opponent and being able to utilize such a dangerous fighting local. Yes, I was aware. But...the Athletic PC still has that 'little extra'. This might just be a case of "I don't have to outrun the ooze-monster...I just have to outrun you..." ;) And here we get into "DM Play Style". Y'see, in my game, that would never happen that way. Combat and movement in it is not done in "stop motion". A PC would never "drop prone at the end" then the bad guy "shoots for his action"...then you "jump up and run again". That just makes no logical sense whatsoever. Which is bad from the Feat's perspective in this case. However, a Feat is supposed to be a good thing. It's supposed to be a little 'extra' that the PC can do or do better than others. So, at least in my game, I might let the PC use his Athletics as if he was using Acrobatics...especially if the terrain had things the PC could use. Think of it like the fantasy D&D version of "Parkour". :) If the PC also actually had the Skill Proficiency of Acrobatics, I'd be inclined to let him use Acrobatics with Advantage in some way (the PC leaping, side-stepping, swinging, vaulting, etc over, under and around boulders, bushes, trees, etc). Sounds good! Go for it! :) PS: Sorry if I sounded "crotchety" in my original post. It wasn't my intent. :( ^_^ Paul L. Ming [/QUOTE]
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