The Souljourner
First Post
I have an 8th level Radiant Servant of Pelor. He has the Sun and Glory domains (glory is +2 to turn checks and +1d6 turn "damage"). He has 16 charisma. He has 5+ ranks in knowledge: religion. He can't turn sh-t.
Anyone else experiencing this?
Here's the problem - turning relies on hit dice... and undead tend to have a lot of hitdice for their CR, because they don't get Con bonuses (among other things reasons). For example, skeletons have *at least* twice their CR in hitdice. Zombies have three times their CR in hitdice. That means that it can be impossible for my 8th level cleric to turn a CR 6 skeleton, or a CR 4(!) zombie. At best (if they have the lowest hitdice of their CR), it requires a roll of 17+ to turn them, and that's only because of my high charisma and the Glory domain power (and 5 ranks of knowledge: religion).
Is it any wonder that clerics clamor for divine feats that let them use their otherwise useless turn attempts?
-The Souljourner
Anyone else experiencing this?
Here's the problem - turning relies on hit dice... and undead tend to have a lot of hitdice for their CR, because they don't get Con bonuses (among other things reasons). For example, skeletons have *at least* twice their CR in hitdice. Zombies have three times their CR in hitdice. That means that it can be impossible for my 8th level cleric to turn a CR 6 skeleton, or a CR 4(!) zombie. At best (if they have the lowest hitdice of their CR), it requires a roll of 17+ to turn them, and that's only because of my high charisma and the Glory domain power (and 5 ranks of knowledge: religion).
Is it any wonder that clerics clamor for divine feats that let them use their otherwise useless turn attempts?
-The Souljourner