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How will 4th affect your char?
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<blockquote data-quote="Tharivious" data-source="post: 4028773" data-attributes="member: 28105"><p>Stats have never really mattered, so the system just boils down to personal preference. The bigger concern for ISRP will be the havoc that 4E is bringing to two of the four settings that we have here, something which I've been painstakingly (and painfully in some cases, the headaches just never seem to end) keeping up with. Considering the scope of the changes, I'd wager the Magi won't be jumping on board. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>4E Realms is staring down a 104 year time jump, Waterdeep itself is undergoing several changes in layout and political structure, and that's not to mention the implications on time-relative to the other rooms. Don't see how that can be followed, since many FR based characters will, well, expire before the time-jump is complete.</p><p></p><p>Sigil has been touted as a feature of the 4E DMG default setting, meaning that it's going to be heavily altered to suit the new cosmology (ie, ripped from the Spire/Outlands/Great Wheel entirely), not to mention the huge loss of metaplot by changing cosmologies. Don't see how that can be followed either, really, since 4E Sigil won't be Planescape Sigil, and ISRP uses Planescape Sigil.</p></blockquote><p></p>
[QUOTE="Tharivious, post: 4028773, member: 28105"] Stats have never really mattered, so the system just boils down to personal preference. The bigger concern for ISRP will be the havoc that 4E is bringing to two of the four settings that we have here, something which I've been painstakingly (and painfully in some cases, the headaches just never seem to end) keeping up with. Considering the scope of the changes, I'd wager the Magi won't be jumping on board. :p 4E Realms is staring down a 104 year time jump, Waterdeep itself is undergoing several changes in layout and political structure, and that's not to mention the implications on time-relative to the other rooms. Don't see how that can be followed, since many FR based characters will, well, expire before the time-jump is complete. Sigil has been touted as a feature of the 4E DMG default setting, meaning that it's going to be heavily altered to suit the new cosmology (ie, ripped from the Spire/Outlands/Great Wheel entirely), not to mention the huge loss of metaplot by changing cosmologies. Don't see how that can be followed either, really, since 4E Sigil won't be Planescape Sigil, and ISRP uses Planescape Sigil. [/QUOTE]
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