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How will 4th affect your char?
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<blockquote data-quote="Tharivious" data-source="post: 4045442" data-attributes="member: 28105"><p>There won't be tables. They've stated in several ways that conversions will have to be abstract, since so many classes were "killed" and other classes "took their stuff". That's the 4E motto: Kill it and take its stuff.</p><p></p><p>That, and several of the core PhB classes won't be released until 4E PhB2 in 2009 (druid, bard, ranger, and barbarian are confirmed for this delayed release, I believe), only eight classes are coming in the initial launch, and two of them are completely new (warlock and "warlord"), leaving five 3E PhB classes in the wind (and however many add-ons waiting to be converted). Heck, gnomes won't even be in the first PhB (they're due out with player stats in the Monster Manual, of all places), and playable Drow will have to wait for 4E Forgotten Realms Campaign Setting to have their player stats outlined.</p><p></p><p>But skills will be simpler to add up, since they've turned to a half-level (plus 5 for "trained" skills). And everything uses the same base attack and save progression tables, modified by class abilities (again, half-level as a base). Oh, and there will be feats that grant access to other class abilities. And pit fiends aren't solo monsters, but they've been drastically reduced in number, so the bad guys are quantifiable. And 30th level characters are intended to be capable of ascension, by the books.</p><p></p><p>... why is my eyebrow starting to twitch writing that?</p></blockquote><p></p>
[QUOTE="Tharivious, post: 4045442, member: 28105"] There won't be tables. They've stated in several ways that conversions will have to be abstract, since so many classes were "killed" and other classes "took their stuff". That's the 4E motto: Kill it and take its stuff. That, and several of the core PhB classes won't be released until 4E PhB2 in 2009 (druid, bard, ranger, and barbarian are confirmed for this delayed release, I believe), only eight classes are coming in the initial launch, and two of them are completely new (warlock and "warlord"), leaving five 3E PhB classes in the wind (and however many add-ons waiting to be converted). Heck, gnomes won't even be in the first PhB (they're due out with player stats in the Monster Manual, of all places), and playable Drow will have to wait for 4E Forgotten Realms Campaign Setting to have their player stats outlined. But skills will be simpler to add up, since they've turned to a half-level (plus 5 for "trained" skills). And everything uses the same base attack and save progression tables, modified by class abilities (again, half-level as a base). Oh, and there will be feats that grant access to other class abilities. And pit fiends aren't solo monsters, but they've been drastically reduced in number, so the bad guys are quantifiable. And 30th level characters are intended to be capable of ascension, by the books. ... why is my eyebrow starting to twitch writing that? [/QUOTE]
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