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How will superior implements work?
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<blockquote data-quote="Felon" data-source="post: 4981831" data-attributes="member: 8158"><p>Preach it, brothers!</p><p></p><p>Let's tack something else on that gets taken for granted: basic attacks. Any weapon-using class essentially has a free at-will power. Meanwhile, an implement-dependent character has to spend one of his two at-wills to get a basic attack that he can use with his magic implement of choice. And that at-will typically sucks---magic missile and eldritch blast are mediocre-damage, no-effect garbage. The intent seems to have been to put them on even keel with a longbow basic attack (something a ranger takes utterly for granted). </p><p></p><p>A much better solution IMO would have been to give an implement-user a gratis basic attack. Either that, or make the basic attack pretty decent, not just try to make it on-par with a military weapon's average damage.</p></blockquote><p></p>
[QUOTE="Felon, post: 4981831, member: 8158"] Preach it, brothers! Let's tack something else on that gets taken for granted: basic attacks. Any weapon-using class essentially has a free at-will power. Meanwhile, an implement-dependent character has to spend one of his two at-wills to get a basic attack that he can use with his magic implement of choice. And that at-will typically sucks---magic missile and eldritch blast are mediocre-damage, no-effect garbage. The intent seems to have been to put them on even keel with a longbow basic attack (something a ranger takes utterly for granted). A much better solution IMO would have been to give an implement-user a gratis basic attack. Either that, or make the basic attack pretty decent, not just try to make it on-par with a military weapon's average damage. [/QUOTE]
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How will superior implements work?
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