GoodKingJayIII
First Post
sjmiller said:What I am looking for are alternatives that I might not have thought of.
This is tough to give, because most people don't have the full rules yet, and the NDA has not been lifted for the playtesters.
I think you've been given some pretty solid answers so far, but they all boil down the same thing: waiting. I think the best thing you can do is ask this question again a day or two after release, once people have really gobbled up all the information the PHB has to offer. I think then you'll get more, better responses.
I would personally talk to the player about what she likes in the druid class. Is it the healing? Versatility? Class mythos? Something else? I think that will help you get to the best answer for the question. With these things in mind, look at the classes available and see what best fits her imagination. Wizards have lots of elemental magic and battlefield control-type spells that they could resemble a kind of druid. Give 'em a new coat of paint and it could turn out nicely. Likewise, clerics represent the Leader aspects of the class with healing and powerful melee.
Druids are, I think, the toughest egg to crack when converting core 3.x to core 4e; currently they can do everything, so she's going to lose something in conversion. Bottom line: what is she unwilling to give up?