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How would you finish Jeff Grubb's unpublished TSR setting - Storm Front?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8248849" data-attributes="member: 6802378"><p>I forgot to mention, but my idea is the mists don't cause mutations, but the storms could be signs of planar rifts and with these <a href="https://en.wikipedia.org/wiki/Laestrygonians" target="_blank">men-eater giants, the laestrygonians</a>, and other creatures. Something like "you can live in the beach if you want, but I warn you about possible pirate raids". Of course there are some strongholds in the "undercloud" but not only as refugess for scavenger expeditions but also to hunt those mist monsters. I suggest these creatures as no-undead to avoid PCs become vampire-hunt specialists, and allowing variety. Dark faes and elemental also may be very dreadful but not too, allowing games with +10y children.</p><p></p><p>Sorry, now I am thinking about Asian videogames where the world is attacked by no-sentient creatures from other plane, for example Astral Chain, Scarlet Nexus, God-Eater or Closers. </p><p></p><p>Do you remember Stephen King's "the Mist"?</p><p></p><p>[ATTACH=full]135640[/ATTACH]</p><p></p><p><img src="https://i.redd.it/sjw67e4gzdu51.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 705px" /></p><p></p><p>[ATTACH=full]135641[/ATTACH]</p><p></p><p><img src="https://i.pinimg.com/originals/67/2b/51/672b512c5c613aa54f17a02b64a5f3ba.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 474px" /></p><p></p><p>If you want you can add some game mechanic about mutations, like in Red Steel/Savage Coast.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8248849, member: 6802378"] I forgot to mention, but my idea is the mists don't cause mutations, but the storms could be signs of planar rifts and with these [URL='https://en.wikipedia.org/wiki/Laestrygonians']men-eater giants, the laestrygonians[/URL], and other creatures. Something like "you can live in the beach if you want, but I warn you about possible pirate raids". Of course there are some strongholds in the "undercloud" but not only as refugess for scavenger expeditions but also to hunt those mist monsters. I suggest these creatures as no-undead to avoid PCs become vampire-hunt specialists, and allowing variety. Dark faes and elemental also may be very dreadful but not too, allowing games with +10y children. Sorry, now I am thinking about Asian videogames where the world is attacked by no-sentient creatures from other plane, for example Astral Chain, Scarlet Nexus, God-Eater or Closers. Do you remember Stephen King's "the Mist"? [ATTACH type="full" alt="1618595979474.png"]135640[/ATTACH] [IMG width="705px"]https://i.redd.it/sjw67e4gzdu51.jpg[/IMG] [ATTACH type="full" alt="1618596144829.png"]135641[/ATTACH] [IMG width="474px"]https://i.pinimg.com/originals/67/2b/51/672b512c5c613aa54f17a02b64a5f3ba.jpg[/IMG] If you want you can add some game mechanic about mutations, like in Red Steel/Savage Coast. [/QUOTE]
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