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How would you fix the bodak/save-or-die
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<blockquote data-quote="Ranger5" data-source="post: 3043965" data-attributes="member: 17981"><p>Ironically in the last game session I ran, the party of 12-13th level characters came across a group of 4 bodaks in a dungeon.</p><p></p><p>Now I found Death Gaze of the bodak their only real choice of attack even though the DC is only 15. I really did not expect anyone to die and for the party to wipe the floor with them. Well, the warblade of the party rolled a 1 on his Fort save and died.</p><p></p><p>Now this may seem harsh and "unfun" but with a feat like Steadfast Determination from PHBII, he would have lived since even with a 1 on his Fort save it came out to a 19.</p><p></p><p>So do I think the bodak or other save or die effects need to be changed? Not really. Since there are now ways to defeat that.</p><p></p><p>Now the humorous part to the story was when the dungeon had been all explored (it was a relatively small one) the party took their fallen comrades body and stuffed it into one of their empty bags of holding to take back to the city to get raised.</p><p></p><p>The party did not roll high enough to learn the after-effect of the Death Gaze and even the players (all experienced) had forgotten that little tidbit. So when they arrived back at the city 3 days later and went to go get their friend raised, the had a nasty surprise waiting for them. Fortuneatly the owner of the bag was faster on initiative then the newly created bodak and he closed the bag before the bodak could do anything.</p><p></p><p>So now this party has a bodak in a bag of holding. And oh, they are kind of an amoral group at best as well. </p><p></p><p>Oh the possibilties....</p></blockquote><p></p>
[QUOTE="Ranger5, post: 3043965, member: 17981"] Ironically in the last game session I ran, the party of 12-13th level characters came across a group of 4 bodaks in a dungeon. Now I found Death Gaze of the bodak their only real choice of attack even though the DC is only 15. I really did not expect anyone to die and for the party to wipe the floor with them. Well, the warblade of the party rolled a 1 on his Fort save and died. Now this may seem harsh and "unfun" but with a feat like Steadfast Determination from PHBII, he would have lived since even with a 1 on his Fort save it came out to a 19. So do I think the bodak or other save or die effects need to be changed? Not really. Since there are now ways to defeat that. Now the humorous part to the story was when the dungeon had been all explored (it was a relatively small one) the party took their fallen comrades body and stuffed it into one of their empty bags of holding to take back to the city to get raised. The party did not roll high enough to learn the after-effect of the Death Gaze and even the players (all experienced) had forgotten that little tidbit. So when they arrived back at the city 3 days later and went to go get their friend raised, the had a nasty surprise waiting for them. Fortuneatly the owner of the bag was faster on initiative then the newly created bodak and he closed the bag before the bodak could do anything. So now this party has a bodak in a bag of holding. And oh, they are kind of an amoral group at best as well. Oh the possibilties.... [/QUOTE]
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