Three_Haligonians
First Post
Without getting too much into the story, one of my players just found out that the experiments her characters mother carried out on herself have manifested themselves in the character and now her blood is quite poisonous to vampires.
Here is what I have so far:
Libris Mortis: The positoxin Liquid Mortality costs 1,250 gp per dose.
Dragon Magazine #322: The Silicon Sorcery Article is about enchanted poisons. One such enchantment is to maximize the damage done. This costs 15 times the normal cost of one dose of the enchanted poison.
Dragon Magazine #312: An article on assassin PrC's includes the Poisoner, one of the abilities granted is the ability to create a poison that deals its secondary damage one round later instead of one minute later. This costs 4 times the normal price of one dose of the selected poison.
So:
1,250 gp x 15 x 4 = 75, 000 gp for one dose of this suped-up poison.
Now, I figure that since a Vampire blood drain attack deals 1d4 points of Con drain, the average roll is 2, thus I have so far valued this "ability" at 150,000 gp.
However.
This "poison" only works on vampires (instead of all undead like regular Liquid Mortality)
It only works when a vampire drains blood from the character, she cannot "bottle" it in anyway since once it leaves her body for any length of time it becomes inert.
The Fort save involved is DC 30 (The DC of "real" liquid mortality is only 20)
Finally, since it is her blood, the character has a virtually unlimited supply.
Given all the above factors, how would you alter the current price of 150,000 gp?
Thanks for your help,
J from Three Haligonians
Here is what I have so far:
Libris Mortis: The positoxin Liquid Mortality costs 1,250 gp per dose.
Dragon Magazine #322: The Silicon Sorcery Article is about enchanted poisons. One such enchantment is to maximize the damage done. This costs 15 times the normal cost of one dose of the enchanted poison.
Dragon Magazine #312: An article on assassin PrC's includes the Poisoner, one of the abilities granted is the ability to create a poison that deals its secondary damage one round later instead of one minute later. This costs 4 times the normal price of one dose of the selected poison.
So:
1,250 gp x 15 x 4 = 75, 000 gp for one dose of this suped-up poison.
Now, I figure that since a Vampire blood drain attack deals 1d4 points of Con drain, the average roll is 2, thus I have so far valued this "ability" at 150,000 gp.
However.
This "poison" only works on vampires (instead of all undead like regular Liquid Mortality)
It only works when a vampire drains blood from the character, she cannot "bottle" it in anyway since once it leaves her body for any length of time it becomes inert.
The Fort save involved is DC 30 (The DC of "real" liquid mortality is only 20)
Finally, since it is her blood, the character has a virtually unlimited supply.
Given all the above factors, how would you alter the current price of 150,000 gp?
Thanks for your help,
J from Three Haligonians