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How would you rate your current campaign?

How would you rate your current campaign?

  • 1 terrible.

    Votes: 4 2.9%
  • 2

    Votes: 1 0.7%
  • 3

    Votes: 3 2.2%
  • 4

    Votes: 2 1.4%
  • 5

    Votes: 8 5.8%
  • 6

    Votes: 17 12.2%
  • 7

    Votes: 37 26.6%
  • 8

    Votes: 48 34.5%
  • 9

    Votes: 8 5.8%
  • 10 incredible

    Votes: 11 7.9%

I'd give my current campaign about an 8.5, rounded down to 8 for the poll.

The campaign is really starting to get into the "meat" now, after about 5 months, and the group is on a roll. They are catching the deeper feel of the world and the types of adventures and making minor adjustments accordingly.

Yep, a really good game :)
 

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I give my current campaign an 8 rating. It's a good time, but the bloom is coming off the rose. I incorporated elements (classes) from three other d20 games so that it wouldn't feel like plain vanilla D&D. I also added in aasimar paladins to encourage heroic PCs. It has worked well and has been better received by my players than I expected this cross-genre game would be. But now I feel like I've done it, so I'm just playing out the next 10 modules in the Shackled City adventure path. I'm already finding the villains have a good deal of complexity as foes in combat, and I think it will only get worse as the game gets higher & higher in level. Plus, the players took about 4 months to finish the 1st adventure. I'm hoping to get the second (current) done in half that time. I would prefer it if they did about 1 a month. I'm doing what I can to speed play without lessening the experience, and I definitely feel like this game is the best refinement of my DMing & gamecraft.

Now, the 1e game I've played for the last 2 weeks is probably at a 4--just enough to get me to come back this week. Luckily, I think it will go only about 6 sessions maximum total before the DM ships out of town.

I'd have to give the single-session all-jedi Star Wars game a 10 so far. I can't wait to play it again. Last time, all we did was negotiate; and I loved it. And I will unabashedly call myself a power gamer with some min/maxing, munchkining, rules-lawyering tendencies. Perhaps I'm finally evolving as a role-player. (The minis game can't be hurting either. It's great, but I won't rate it against any RPGs.)

Overall, I've got a lot of good gaming going; and I'm happy for it!
 

I would have rated out game a solid 9 a week ago. We had a mediocre session last time out, but overall I think it is excellent. There is room for improvement, but we're heading in the right direction.
 

Ah well.

Well, as always some days are better than others. Recently though I was beginning to feel a little thinned out. I have been DM'ing for about two years straight with no one else running a game for me to be a PC in. So I changed up my gaming environment; moved from the table to the couches and the more relaxed feeling of the game has made the whole thing run that much smoother. I don't know if that make any since.

P.S. - Finally got in on a Deadlands game. YEE HAW pardner!
 

I voted 8.

While it is probably the best of campaigns I have ever run from a consistancy point of view - I think the high points of my last long term campaign (The Oath) were higher (so far).

Also, due to people moving and other responsibilities we have had 50% turn over in the actual players that started the in the game 4 years ago, and it could only be "perfect" if by some miracle they could all be part of it again.
 

I voted 7. Some games are very good like 8 or 9, and the overall plot is probably a 9 or 10, but there have been a few clunkers of games that drag the game down to 7. And as the campaign gets higher and higher level, the overall number has been falling mainly due to the game becoming more about number crunching than role-playing.
 

hmm ..
CoSQ - just ended - 6 too much violence not enough RP (for some good bits see sig.)
Halflings PbP - 8. Im about to sieze the pie, no orcs in sight :)
... but a little slow my first ever pbp
Dragonslayers PbP - DM - 6.5 too slow too many uncertainties running my first PbP.
but it has potential.
 

I think an 8 right now. (Planescape - Outlands based)

The campaign I ran before this one was around a 9. (Planescape - Sigil based - what I do best)
One before that, though was probably around a 5. (Homebrew - "low power/magic")
And the one before that was around a 6 or 7. (Planescape - Ysgard/Carceri based)
 

We're at a 9.5 in my halfling game and a 10 in my epic game- but I voted 9 overall, because the 10 in the epic game is from the sort of thing that requires a little denoument after the fact.... which isn't likely to be quite as overwhelmingly cool. ;)
 

I give my Wilderlands campaign an eight - good, but room for improvement.

I've got another campaign starting Sunday (Lost City of Barakus), which is rated as - promising - can't assign a value till play starts

Third campaign - Call of Cthulhu BRP 1920's England - 8.
 

Into the Woods

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