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General Tabletop Discussion
*Dungeons & Dragons
How Would You Run a Game with 5 Mins Prep Time
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<blockquote data-quote="tglassy" data-source="post: 6915363" data-attributes="member: 6855204"><p>I've done it. I sat down with a player, who wanted to just play a one+ DM game, had her roll up a character real quick. She said she was a wizard, but didn't have much backstory besides that. So I said "You're a 17 year old wizard who's just finished her apprenticeship at a wizard's tower with an old, crotchety wizard. You haven't left the tower in a few years, now. Before the wizard releases you and lets you graduate he is called on an errand leaving you with nothing to study, and for the first time in your life, no chaperone. What do you do? </p><p></p><p>And I literally made up the rest as we went. Eventually, she explored the parts of the tower she'd never been to, got caught in a Mirror of Life Stealing, let out an evil dark mage her master had put away, and then when the wizard came back and saw what she did, letting her free, he gave her a package and said to take it to Waterdeep to a friend of his. Thus began her adventure. It's been fun ever since. I actually prefer the seat of your pants type. </p><p></p><p>I've also done some major prep work for a game, and it went great. Took five player's characters and interwove their stories into one massive, six hour one shot. It turned out so well, they want to continue, but I'm going to go back to seat of your pants planning. I'll have a few plot points I want to get to, or events they will come across, but for the most part, I'll just let them tell the story.</p></blockquote><p></p>
[QUOTE="tglassy, post: 6915363, member: 6855204"] I've done it. I sat down with a player, who wanted to just play a one+ DM game, had her roll up a character real quick. She said she was a wizard, but didn't have much backstory besides that. So I said "You're a 17 year old wizard who's just finished her apprenticeship at a wizard's tower with an old, crotchety wizard. You haven't left the tower in a few years, now. Before the wizard releases you and lets you graduate he is called on an errand leaving you with nothing to study, and for the first time in your life, no chaperone. What do you do? And I literally made up the rest as we went. Eventually, she explored the parts of the tower she'd never been to, got caught in a Mirror of Life Stealing, let out an evil dark mage her master had put away, and then when the wizard came back and saw what she did, letting her free, he gave her a package and said to take it to Waterdeep to a friend of his. Thus began her adventure. It's been fun ever since. I actually prefer the seat of your pants type. I've also done some major prep work for a game, and it went great. Took five player's characters and interwove their stories into one massive, six hour one shot. It turned out so well, they want to continue, but I'm going to go back to seat of your pants planning. I'll have a few plot points I want to get to, or events they will come across, but for the most part, I'll just let them tell the story. [/QUOTE]
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How Would You Run a Game with 5 Mins Prep Time
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