Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How Would You Run It? -- Dragon Dilemma continued
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 9513142" data-attributes="member: 7006"><p>Me personally... I don't default to the game mechanics, I go based upon the narrative that is being played out. And then once that decision gets made, if mechanics become necessary then I will use them as appropriate.</p><p></p><p>In this particular case... I would really just concern myself with the black dragon and what it wants. What is its motivation right now? Does it actually want to find these PCs and try and get revenge on what they did to it earlier? Is a frontal assault the best way the dragon would feel to do that? Or would it rather bide its time, lick its wounds, and decide on some other method of revenge against the party (like go find the body of the dead party member and use it or ransom it?)</p><p></p><p>If it was determined that a full frontal assault on the party WAS the only thing it desperately wanted to do... then Stealth checks would be virtually unnecessary, as the dragon would basically just rampage across the entire landscape looking for them, destroying all the trees and potential cover the party could possibly hide behind and thus find them all by actually getting them plainly into line of sight-- thereby removing any possibility of using Stealth to begin with.</p><p></p><p>To avoid that eventuality, the players would have to find <em>really</em> good places to hole up in order to not get seen by the dragon in that way-- trying their best to just wait it out and hope for the dragon to eventually give up. Hiding in a cave or tunnel or something like that. But if the party was just trying to continue "travelling stealthily"? Then they're going to get found regardless of whatever game mechanics could be used because narratively-speaking there's no way an adult black dragon flying through the jungle would not be able to pick out a heavily armor tank tromping through the forest no matter what the other two character might try doing.</p><p></p><p>Does this method go against the rules and ideas of our more mechanically-inclined membership? Yup. But that's fine. They have their way of playing, I have mine.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9513142, member: 7006"] Me personally... I don't default to the game mechanics, I go based upon the narrative that is being played out. And then once that decision gets made, if mechanics become necessary then I will use them as appropriate. In this particular case... I would really just concern myself with the black dragon and what it wants. What is its motivation right now? Does it actually want to find these PCs and try and get revenge on what they did to it earlier? Is a frontal assault the best way the dragon would feel to do that? Or would it rather bide its time, lick its wounds, and decide on some other method of revenge against the party (like go find the body of the dead party member and use it or ransom it?) If it was determined that a full frontal assault on the party WAS the only thing it desperately wanted to do... then Stealth checks would be virtually unnecessary, as the dragon would basically just rampage across the entire landscape looking for them, destroying all the trees and potential cover the party could possibly hide behind and thus find them all by actually getting them plainly into line of sight-- thereby removing any possibility of using Stealth to begin with. To avoid that eventuality, the players would have to find [I]really[/I] good places to hole up in order to not get seen by the dragon in that way-- trying their best to just wait it out and hope for the dragon to eventually give up. Hiding in a cave or tunnel or something like that. But if the party was just trying to continue "travelling stealthily"? Then they're going to get found regardless of whatever game mechanics could be used because narratively-speaking there's no way an adult black dragon flying through the jungle would not be able to pick out a heavily armor tank tromping through the forest no matter what the other two character might try doing. Does this method go against the rules and ideas of our more mechanically-inclined membership? Yup. But that's fine. They have their way of playing, I have mine. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Would You Run It? -- Dragon Dilemma continued
Top