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General Tabletop Discussion
*Dungeons & Dragons
How Would You Run It? -- Dragon Dilemma continued
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<blockquote data-quote="Stormonu" data-source="post: 9513327" data-attributes="member: 52734"><p>Sounds like the party is pressing their "luck". It's already killed one PC, continuing to track it down at this time is a perilous choice. They could have sent the scout ahead to locate and assess the state of the dragon, and possibly draw it back to a party ambush. However, if they push on assaulting the dragon in their weakened state without a solid plan, they get what they get.</p><p></p><p>Overall, I would think it would be in the party's interest to fall back to a civilized location. If just <em>four</em> individuals nearly killed the thing, it would probably think twice about raiding a <em>community</em> and risking meeting an even larger or more proficient group. More likely it will use its familiar to keep tabs on the party and assess if it under further danger of immediate attack, and plan any reprisals (time and place) based on what the familiar discovers.</p><p></p><p>The dragon has to be within 100 feet to instantly communicate information back to the dragon. If it is sent afar scouting, the party might be able to detect and deal with it, denying the dragon information about the party's state. I would garner that if the party detected and destroyed the familiar, it would likely make the dragon more hesitant to press an attack, and more prone to wait and shore up defenses in case the party returns.</p><p></p><p>Dragons live for hundreds of years, while mere mortals live a few decades. The dragon can easily outlive the threat of the party rather than risk death, and after being knocked so close to death, avoidance might be the more prudent courses of actions. It can wait and doesn't have to rush its revenge - in fact, making the PCs remaining days miserable may be a better revenge (think of Smaug and his assault on Laketown rather than hunting down Bilbo).</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9513327, member: 52734"] Sounds like the party is pressing their "luck". It's already killed one PC, continuing to track it down at this time is a perilous choice. They could have sent the scout ahead to locate and assess the state of the dragon, and possibly draw it back to a party ambush. However, if they push on assaulting the dragon in their weakened state without a solid plan, they get what they get. Overall, I would think it would be in the party's interest to fall back to a civilized location. If just [I]four[/I] individuals nearly killed the thing, it would probably think twice about raiding a [I]community[/I] and risking meeting an even larger or more proficient group. More likely it will use its familiar to keep tabs on the party and assess if it under further danger of immediate attack, and plan any reprisals (time and place) based on what the familiar discovers. The dragon has to be within 100 feet to instantly communicate information back to the dragon. If it is sent afar scouting, the party might be able to detect and deal with it, denying the dragon information about the party's state. I would garner that if the party detected and destroyed the familiar, it would likely make the dragon more hesitant to press an attack, and more prone to wait and shore up defenses in case the party returns. Dragons live for hundreds of years, while mere mortals live a few decades. The dragon can easily outlive the threat of the party rather than risk death, and after being knocked so close to death, avoidance might be the more prudent courses of actions. It can wait and doesn't have to rush its revenge - in fact, making the PCs remaining days miserable may be a better revenge (think of Smaug and his assault on Laketown rather than hunting down Bilbo). [/QUOTE]
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