I was asked by a player whether or not a feat would be allowed (and he'll probly see this post at some point! H'llo!). I'd like input and suggestions on a few possibilities.
The backstory is that two players would possibly play related to each other, and they'd like to have a connection in that they share hitpoints. More specifically, something along the lines in which whenever one gets hit, they divide damage by two and each take one of the halves. Lets see what these feats would look like, and get some advice if possible.
The Brother's Bond
Feat [1st level only]
Prerequisite: One other party member must take this feat.
Effect: Choose one other party member with this feat with whom you will share the following effects: whenever a player with this feat is damaged or healed, that character and the second character are both affected by half of that damage or healing.
Here's another option.. perhaps the start of a chain.
The Brother's Bond
Feat [1st level only]
Prerequisite: one other party member must take this feat.
Effect: Choose one other party member with this feat yada yada. Subtract two points of healing or damage anytime you are so affected. The other party member is given those two points of healing or damage.
That one is watered down a bit. Any advice, alternatives, what have you?
The backstory is that two players would possibly play related to each other, and they'd like to have a connection in that they share hitpoints. More specifically, something along the lines in which whenever one gets hit, they divide damage by two and each take one of the halves. Lets see what these feats would look like, and get some advice if possible.
The Brother's Bond
Feat [1st level only]
Prerequisite: One other party member must take this feat.
Effect: Choose one other party member with this feat with whom you will share the following effects: whenever a player with this feat is damaged or healed, that character and the second character are both affected by half of that damage or healing.
Here's another option.. perhaps the start of a chain.
The Brother's Bond
Feat [1st level only]
Prerequisite: one other party member must take this feat.
Effect: Choose one other party member with this feat yada yada. Subtract two points of healing or damage anytime you are so affected. The other party member is given those two points of healing or damage.
That one is watered down a bit. Any advice, alternatives, what have you?