[Humor] D&D Outsider: Naughty or Nice?

Ah, the Freak. I remember running a 3.5e play-by-post campaign where every character was supposed to be a rugged, wilderness, borderland type. I wanted the campaign to be gritty and low magic, so for various reasons I restricted the class list. One of the classes I said was off-limits was the monk. Of course, like the second would-be player to contact me about the game wanted to play a monk.

<Shakes head>
 

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I promised to share once I got back to home base and thus I do. Looking at this thing, which went with the Litterbug section, I totally get why I wasn't included. Still, good times. Happy Holiday & enjoy/destroy your local game of choice.
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(Edit: Link, because I think I screwed this up a bit:
http://twitpic.com/3ifkrs ...there that might work.)

This is "Pony Trouble" in the flesh...err...plastic, a character born literally from someone rebasing a bunch of My Little Pony minis and me being dared to find a use for all of them. I may have gotten a bit carried away.
-Jared

PS: You are only spared the Character sheet & it's shame due to my computer crashing. He's not optimized, but it's amazing what you can do when you start treating combat like a game of Monopoly, grabbing every square you can. And by "amazing" I mean kinda a knob move. That just happens to be hilarious.
 
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For fun I tried making a hybrid beastmaster ranger / shaman, but was unable to get the hybrid rules to give me the beastmaster as an option. I even tried taking Hybrid Talent to find that option, but it wouldn't let me.

So my question (not owning the PHB3), can you make a hybrid with this combination according to the RAW?
 

While I haven't tried it with the new Web-centric Character builder, but the old one had no problem helping you out. Take Hybrid Talent and then take the Ranger Fighting Style right off of page 148 of PHB 3: "Beast Mastery (Hybrid)" Functions the same as the option in Martial Power, with the exception the beast gets a -1 penalty to all attacks & defenses. Make sure to use the Horse Beast companion from the last Dragon issue...Large Beasts = More squares=more joy.
....that said, who knows if there's been weird errata since I last went the litterbug route? D&D Outsider articles are all a few months behind the times (I'm finishing up this Spring's batch at the moment) so...hmmm. Hybrids are still kosher, fun, and sometimes horrible for the whole family. Have fun.
-Jared
 
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While I haven't tried it with the new Web-centric Character builder, but the old one had no problem helping you out. Take Hybrid Talent and then take the Ranger Fighting Style right off of page 148 of PHB 3: "Beast Mastery (Hybrid)"

Yeah I just loaded the Old CB. Its legal. I should have done that in the first place to check. Thanks.
 


Ah, the Freak. I remember running a 3.5e play-by-post campaign where every character was supposed to be a rugged, wilderness, borderland type. I wanted the campaign to be gritty and low magic, so for various reasons I restricted the class list. One of the classes I said was off-limits was the monk. Of course, like the second would-be player to contact me about the game wanted to play a monk.

<Shakes head>

To me this is height of bad form for a player.

I had a similar experience in the last 3.5 game I read before moving over to 4e. It was a homebrew setting and I had acutally set up a website with all the campaign info so that people could get a sense of the setting. Naturally, this included the list of gods. This guy wanted to play a cleric. No problem. But then he shows up with the Forgotten Realms book and wants to play a cleric of a very specific lesser deity from that setting.

When you DM, you bascially give up all the fun of developing your own character and seeing it grow and delop over the campaign. Since NPCs generally come and go and are basically just plot devices, the setting itself is the DM's "character". So you decide what classes, races, equipment, etc. are in and out in order to set a tone.

When a player totally ignores that, it violates part of the cooperative storytelling that makes the game fun. The DM deserves some allowance to see his or her unique setting design contribute something to the game.

(Of course, I am not talking about an overly rigid, overly restictive DM that houserules everything to the point that you can't even use the PHB as a viable tool anymore. That's too far in the other direction.)

In my experience the players who always want to make "Freaks" (and I say always, because I think most of us do it on occasion and it can be fun from time to time) have troube with recognizing setting aesthetics and/or the concept of cooperative storytelling. Everything else in the game is just a passive medium for them to execute their character concept. They also share a little bit of the "Old-Schooler" in that if its in the books, they don't grasp why it may nevertheless not be a good option for a particular campaign.
 
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