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General Tabletop Discussion
*Pathfinder & Starfinder
Hunter is a pretty great class
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<blockquote data-quote="JPL" data-source="post: 5950930" data-attributes="member: 1964"><p>No wizards. The melee guys would drop their weapon. Not my favorite house rule, but I must admit the kids got a kick out of it. </p><p></p><p>Seems like the build I did could be optimized more for either the pure sniper role or the closer range hit-and-run . . . the former was more effective, but the latter was more fun, moving almost every round to keep as much space as possible between me and the bad guys and to line up the next shot.</p></blockquote><p></p>
[QUOTE="JPL, post: 5950930, member: 1964"] No wizards. The melee guys would drop their weapon. Not my favorite house rule, but I must admit the kids got a kick out of it. Seems like the build I did could be optimized more for either the pure sniper role or the closer range hit-and-run . . . the former was more effective, but the latter was more fun, moving almost every round to keep as much space as possible between me and the bad guys and to line up the next shot. [/QUOTE]
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Hunter is a pretty great class
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