Just had my first game in over a year, with my young nephews, DMd by by brother-in-law. "Keep on the Shadowfell", 2nd level characters. I played a hengeyokai hunter. Inspired by Hawkeye from the Avengers movie, I sought out high ground (with help from my sparrow form) and ran interference for the melee types. Turns out that I could dish out striker-level damage --- 20 Dex and some good equipment and feats = 1d10 + 7 on a ranged basic attack, and that's pretty much all I used, with various hunter add-ons to immobilize, slow, push, or knock prone.
The last fight was in close quarters . . . made very good use of the 7 movement rate and kept as far away from the bad guys as possible. Nothing but hit-and-run tactics, but I was doing great damage and hindering the baddies so the boys could take them out.
Only took two hits the whole game, both from opportunity attacks from running away when a bad guy got within striking distance. So there's where I need to tweak the build . . .
The last fight was in close quarters . . . made very good use of the 7 movement rate and kept as far away from the bad guys as possible. Nothing but hit-and-run tactics, but I was doing great damage and hindering the baddies so the boys could take them out.
Only took two hits the whole game, both from opportunity attacks from running away when a bad guy got within striking distance. So there's where I need to tweak the build . . .