With Telekinesis and Mage's Hand, the spell's purpose is to change an objects location in space, not to create a force out of nothing that may also possibly be able to change an object's location in space. In the former cases the effect is not a separate entity, it's a force without conventional origin. And you're right, by the way, it took me about a month to figure this sh*t out.Oh! I'd forgotten that Telekinesis is a Transmutation spell. Never really made sense to me. After taking a peek, it seems Mage Hand is also Transmutation. I'm not sure I really understand the logic behind that. Given the status of those two, I could see using Transmutation instead of Evocation.
All in all, I really like the idea. It may even be enough to tempt into playing a wizard next time I find a game.
Oh, you're looking for a game? Well, if I didn't scare you away with talking too much... I'm homebrewing a low combat Greyhawk/Planescape campaign to test a third party race's rehaul. We'd play through a chat or a forum(possibly ENWorld). You can use any race, any class, any sourcebook I have, and this ACF


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