Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hybrid Warlock/Swordmage
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mkill" data-source="post: 5146490" data-attributes="member: 55985"><p>I haven't tried it yet, but Swordmage/Warlock looks very effective on paper. Your main role is a striker / second defender: Jump around the battlefield and chase squishy high-damage dealers (artillery/skirmisher/lurker), while effectively locking them down. This works well with a dedicated frontline defender in the party (fighter/paladin/fightbrain).</p><p></p><p>As for defenses, you have your Int main stat and both Swordmage and Warlock are geared at Leather Armor, so that's fine. I would even consider Shadow Walk over Swordmage Warding, as it's equal +2 to all defenses.</p><p></p><p>As for Pacts, Infernal is great: free temp hp everytime a cursed enemy is killed. This counters your mediocre hp and lack of self-healing nicely. Most Swordmages are rather squishy when the monster can overcome their defenses. And yes, Hellish Rebuke is one of the highest-damage at-wills in the game with the right setup.</p><p></p><p>An alternative is Vestige Pact: Eye of the Vestige gives a free curse, which frees up your minor actions to mark stuff. The downside is that the Vestige Pact is rather complicated and needs your dailies to be really good.</p><p></p><p>I would avoid Dark Pact. The Darkspiral is a nice Catch-22 with Swordmage Warding, but the at-will is just awful and the powers often screw over allies, which is not what a Defender wants to do.</p><p></p><p>As for at-wills, you're right that Eldritch Strike is the best way to get curse damage in melee, on charges and opportunity attacks (and Aegis of Assault attacks, if you go that route). On the Swordmage side, it's hard to ignore sword burst. Together with Hellish Rebuke, the triple allows effective melee, ranged and close burst. A great tactical toolbox.</p><p></p><p>Implement issues: It's probably easiest to use a pact blade, but you could fix that with a feat later.</p><p></p><p>Power choice: Since Warlock powers allow for curse damage, I would prefer these.</p><p>However, you already have an excellent choice of at-will powers for your standard actions, you'll need your minor actions for curse/aegis, and your immediate interrupts will be reserved for Shielding.</p><p>Your best bet is probably to take powers with stances or other encounter-long buffs and passive effects, like Armor of Agathys. Another good bet are powers that provide free curses or free aegis, like Tyrannical Threat (Warlock 5)</p></blockquote><p></p>
[QUOTE="mkill, post: 5146490, member: 55985"] I haven't tried it yet, but Swordmage/Warlock looks very effective on paper. Your main role is a striker / second defender: Jump around the battlefield and chase squishy high-damage dealers (artillery/skirmisher/lurker), while effectively locking them down. This works well with a dedicated frontline defender in the party (fighter/paladin/fightbrain). As for defenses, you have your Int main stat and both Swordmage and Warlock are geared at Leather Armor, so that's fine. I would even consider Shadow Walk over Swordmage Warding, as it's equal +2 to all defenses. As for Pacts, Infernal is great: free temp hp everytime a cursed enemy is killed. This counters your mediocre hp and lack of self-healing nicely. Most Swordmages are rather squishy when the monster can overcome their defenses. And yes, Hellish Rebuke is one of the highest-damage at-wills in the game with the right setup. An alternative is Vestige Pact: Eye of the Vestige gives a free curse, which frees up your minor actions to mark stuff. The downside is that the Vestige Pact is rather complicated and needs your dailies to be really good. I would avoid Dark Pact. The Darkspiral is a nice Catch-22 with Swordmage Warding, but the at-will is just awful and the powers often screw over allies, which is not what a Defender wants to do. As for at-wills, you're right that Eldritch Strike is the best way to get curse damage in melee, on charges and opportunity attacks (and Aegis of Assault attacks, if you go that route). On the Swordmage side, it's hard to ignore sword burst. Together with Hellish Rebuke, the triple allows effective melee, ranged and close burst. A great tactical toolbox. Implement issues: It's probably easiest to use a pact blade, but you could fix that with a feat later. Power choice: Since Warlock powers allow for curse damage, I would prefer these. However, you already have an excellent choice of at-will powers for your standard actions, you'll need your minor actions for curse/aegis, and your immediate interrupts will be reserved for Shielding. Your best bet is probably to take powers with stances or other encounter-long buffs and passive effects, like Armor of Agathys. Another good bet are powers that provide free curses or free aegis, like Tyrannical Threat (Warlock 5) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hybrid Warlock/Swordmage
Top