Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Hydellor OOC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KahlessNestor" data-source="post: 7035180" data-attributes="member: 6801311"><p>So these are your starting resources:</p><p></p><p>Defense: 23</p><p>Influence: 30</p><p>Lands: 19</p><p>Law: 18</p><p>Population: 31</p><p>Power: 23</p><p>Wealth: 27</p><p></p><p>Now we add modifiers based on the kingdom in which Kelterin dwells. I have to eyeball this, since the table in the book is obviously for Westeros.</p><p></p><p>Defense: 23+5=28</p><p>Influence: 30+5=35</p><p>Lands: 19+10=29</p><p>Law: 18+20=28</p><p>Population: 31+5=36</p><p>Power: 23+5=28</p><p>Wealth: 27+20=47</p><p></p><p>Here's a bit what the numbers mean about Kelterin:</p><p></p><p>Defense 28 - Defensible, with at least one fortified town or castle. Roads and trails are present, and rivers or ports are likely.</p><p>Influence 35 - A minor house. (Examples from Westeros: House Clegane, House Payne, House Karstark, if you've read the books)</p><p>Lands 29 - A modest stretch of land or medium-size island (ex. House Frey)</p><p>Law 28 - Typical level of Law. Crime is common, but not out of control.</p><p>Population 36 - Modest population. At least one town and several small hamlets.</p><p>Power 28 - A modest force of soldiers, including some trained troops.</p><p>Wealth 47 - Affluent. Your family has more funds than it needs and lives in comfort.</p><p></p><p>Now we come to the part where you get to do some initial modifications to these numbers. In the book, each player member of the House gets to roll 1d6 and add that number to one of the numbers (up to 2 rolls extra per resource). Since you're the only member of the House, I'll let the other players roll in as well, if they like, and you can tell me where you'd like to place it. I will note that it takes hitting the 10 (so, say, going from Wealth 47 to Wealth 50) in order to bump up to the next level.</p><p></p><p>I'll roll one in and you can tell me where to put it, and the rest of you can roll in and [MENTION=15132]Steve Gorak[/MENTION] can decide where to place the numbers.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=153284" target="_blank">Kelterin modification roll: 1D6 = [1] = 1</a></p><p></p><p>Not too high. Let me know where to put it and everyone go ahead and roll once.</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7035180, member: 6801311"] So these are your starting resources: Defense: 23 Influence: 30 Lands: 19 Law: 18 Population: 31 Power: 23 Wealth: 27 Now we add modifiers based on the kingdom in which Kelterin dwells. I have to eyeball this, since the table in the book is obviously for Westeros. Defense: 23+5=28 Influence: 30+5=35 Lands: 19+10=29 Law: 18+20=28 Population: 31+5=36 Power: 23+5=28 Wealth: 27+20=47 Here's a bit what the numbers mean about Kelterin: Defense 28 - Defensible, with at least one fortified town or castle. Roads and trails are present, and rivers or ports are likely. Influence 35 - A minor house. (Examples from Westeros: House Clegane, House Payne, House Karstark, if you've read the books) Lands 29 - A modest stretch of land or medium-size island (ex. House Frey) Law 28 - Typical level of Law. Crime is common, but not out of control. Population 36 - Modest population. At least one town and several small hamlets. Power 28 - A modest force of soldiers, including some trained troops. Wealth 47 - Affluent. Your family has more funds than it needs and lives in comfort. Now we come to the part where you get to do some initial modifications to these numbers. In the book, each player member of the House gets to roll 1d6 and add that number to one of the numbers (up to 2 rolls extra per resource). Since you're the only member of the House, I'll let the other players roll in as well, if they like, and you can tell me where you'd like to place it. I will note that it takes hitting the 10 (so, say, going from Wealth 47 to Wealth 50) in order to bump up to the next level. I'll roll one in and you can tell me where to put it, and the rest of you can roll in and [MENTION=15132]Steve Gorak[/MENTION] can decide where to place the numbers. [url=http://roll.coyotecode.net/lookup.php?rollid=153284]Kelterin modification roll: 1D6 = [1] = 1[/url] Not too high. Let me know where to put it and everyone go ahead and roll once. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Hydellor OOC
Top