airwalkrr said:
That is the biggest cop-out response to a coherant argument in the history of the game, and I am not buying it. The "its magic, not reality" excuse does not mean that D&D worlds operate by completely different rules of physics. Besides that, the excuse can be used to justify anything, and therefore it does nothing to prove your side of the argument. If the hydra was really quick enough to have twelve heads attack the same person in the space of 0.375 seconds, I would expect the creature to have a very high Dexterity or AT LEAST something in the description explaining that hydra heads are preternaturally quick if that were the case.
Reading through the thread your argument seems to consist of two points.
1. That having 10 heads attack something at the same time is not realistic.
2. That the hydra is too hard for its' CR.
With regard to the first point, I hardly think it is a cop out to dispute your assertion that reality should be a criteria since that is one of the two arguments you make. If you wish for 'reality' to hold sway in your games, they are you games and subject to your perceptions of reality. However, in the game there is a system that allows these laws to be bent or outright broken. It is called magic. In most cases anything that is magic in some way accomplishes something that is not possible in reality. Hydras are magical creatures with many abilities that already defy what would be possible in reality. You don't find it reality-defying that they can heal wounds almost instantaneously or breathe fire? As you said, we let magic defy what we consider 'reality,' and so it does not seem to be consistent to argue that a magic creature with several other impossible abilities is unable to accomplish bitting rapidly with its' many heads. As I've said there are many ways to rationalize this in game. Who knows, perhaps the heads do collide but the hydra is unaffacted due to its' fast healing?
As for the second argument, CR is an extremely variable and subjective rating system. There are many factors such as the environment, the weather, a particular party's magic items, if anyone has the element of surprise etc that can
greatly alter how difficult a party finds it to defeat a particular creature or encounter. CR is only a guideline. If you believe that the abilities of a creature according to the RAW are too difficult for your party despite its' CR rating, then the party need never encounter it.
My argument in favor of interpretation 1, that the hydra gets its' full set of attacks on each AoO but can take only two per round is based on the RAW. According to the SRD
Making an Attack of Opportunity: An attack of opportunity is a single melee attack, and you can only make one per round.
The description of the 'Attack:' entry for monsters in the SRD begins
This line shows the single attack the creature makes with an attack action. In most cases, this is also the attack the creature uses when making an attack of opportunity as well.
An example of the 'Attack:' entry for a hydra in the SRD is
Attack: 5 bites +6 melee (1d10+3)
You could argue that hydras are one of the instances that falls outside of 'most cases,' however I see no rules based reason for this to be the case. The 5 heads attacking is just the creature's default single attack, which it gets to make if it takes an attack of opportunity. You can almost imagine the hydra as a creature with only one attack that does a hefty amount of damage. If, for arguments sake, we imagine the entry for 'Attack:' on a five-headed hydra's stats to be '+6 melee (5d10+15)' instead of '5 bites +6 melee (1d10+3)' it would obviously get to make that one attack when it took an AoO. For a hydra all of its heads biting is equivalent to one attack, so it gets to use all of them when taking an AoO. The fact that it is multiple attacks is actually beneficial in some cases since, depending on the target, it is unlikely that all of the attacks will land.
In summary, I respectfully disagree with your reasons for why interpretation 1 should not be the case. I believe that by the RAW that the hydra gets to use all of its' heads when taking an AoO since that is a single standard attack for it. However, your game, your rules obviously

RAW does not equal immutable
