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General Tabletop Discussion
*Dungeons & Dragons
Hypothetical 50th Anniversary Core Rulebooks
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<blockquote data-quote="Mercurius" data-source="post: 8001757" data-attributes="member: 59082"><p>I'm embroiled in lots of discussion around the idea of a hypothetical 50th anniversary core rulebook set in 2024, which would also be the 10th anniversary of 5E. Rather than re-hash or muddy the waters with my own take (if you're interested, check out <a href="https://www.enworld.org/threads/musings-on-the-likelihood-of-future-products.672402/" target="_blank">this thread</a>) I'll keep preliminary thoughts succinct and use this space to give more detail on what I mean by the various options.</p><p></p><p><strong>Nothing </strong>- No new versions of the core rulebooks, at least not in 2024 (doesn't mean they won't do something else for the anniversary).</p><p><strong>5.1</strong> - Reprints with new art, covers, a 50th anniversary foreword of some kind, maybe a re-worked index, possibly a very minor tweak or two, and/or rules addition of some kind (e.g. a new sub-class or two, possibly minor revision of an existing class). No structural or systemic change.</p><p><strong>5.2</strong> - As above, with a few minor tweaks and additions (e.g. new versions of old classes, maybe a new class, minor adjustments to monster stats, etc). Minimal or very minor and limited structural change, no systemic change.</p><p><strong>5.3</strong> - As above, but with more minor tweaks, possibly a significant one or two. Minor and limited structural change, no systemic change.</p><p><strong>5.4</strong> - As above, but more significant adjustments. Definite structural changes, possibly very limited and minor systemic change. A minor revised version.</p><p><strong>5.5</strong> - As above, with structural changes and some systemic revision, but still recognizable as 5th edition. A true revised version (e.g. 3.5 to 3.0).</p><p><strong>6E</strong> - A new edition of the game, with significant systemic changes to whatever degree.</p><p></p><p>By "structural" I mean individual components with the game system, such as a class or sub-system. By "systemic" I mean something that has wide effect, or a major sub-system that effects the entire game (e.g. feats, skills, how spell-casting works, etc).</p><p></p><p>As always, pick the option that you think best fits your prediction. The emphasis should be on <strong>what you think will happen, </strong><em>not </em>what you want to happen or think should happen. Discuss that in the comments. I've also added the option to make two choices, in case you're on the fence. For example, maybe you think it will be Nothing or 5.1 at most, or maybe you're all or nothing and think it will be Nothing or 6E.</p><p></p><p>The one caveat is that it seems clear that no matter what they do, they definitely won't call it "5.x" and probably wouldn't even call it "6E," even on the off chance that they went that route. So the point being, you're not voting for the name--these are just placeholders--but the underlying degree of change that they represent.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 8001757, member: 59082"] I'm embroiled in lots of discussion around the idea of a hypothetical 50th anniversary core rulebook set in 2024, which would also be the 10th anniversary of 5E. Rather than re-hash or muddy the waters with my own take (if you're interested, check out [URL='https://www.enworld.org/threads/musings-on-the-likelihood-of-future-products.672402/']this thread[/URL]) I'll keep preliminary thoughts succinct and use this space to give more detail on what I mean by the various options. [B]Nothing [/B]- No new versions of the core rulebooks, at least not in 2024 (doesn't mean they won't do something else for the anniversary). [B]5.1[/B] - Reprints with new art, covers, a 50th anniversary foreword of some kind, maybe a re-worked index, possibly a very minor tweak or two, and/or rules addition of some kind (e.g. a new sub-class or two, possibly minor revision of an existing class). No structural or systemic change. [B]5.2[/B] - As above, with a few minor tweaks and additions (e.g. new versions of old classes, maybe a new class, minor adjustments to monster stats, etc). Minimal or very minor and limited structural change, no systemic change. [B]5.3[/B] - As above, but with more minor tweaks, possibly a significant one or two. Minor and limited structural change, no systemic change. [B]5.4[/B] - As above, but more significant adjustments. Definite structural changes, possibly very limited and minor systemic change. A minor revised version. [B]5.5[/B] - As above, with structural changes and some systemic revision, but still recognizable as 5th edition. A true revised version (e.g. 3.5 to 3.0). [B]6E[/B] - A new edition of the game, with significant systemic changes to whatever degree. By "structural" I mean individual components with the game system, such as a class or sub-system. By "systemic" I mean something that has wide effect, or a major sub-system that effects the entire game (e.g. feats, skills, how spell-casting works, etc). As always, pick the option that you think best fits your prediction. The emphasis should be on [B]what you think will happen, [/B][I]not [/I]what you want to happen or think should happen. Discuss that in the comments. I've also added the option to make two choices, in case you're on the fence. For example, maybe you think it will be Nothing or 5.1 at most, or maybe you're all or nothing and think it will be Nothing or 6E. The one caveat is that it seems clear that no matter what they do, they definitely won't call it "5.x" and probably wouldn't even call it "6E," even on the off chance that they went that route. So the point being, you're not voting for the name--these are just placeholders--but the underlying degree of change that they represent. [/QUOTE]
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