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General Tabletop Discussion
*Dungeons & Dragons
Hypothetical Revised PHB: What Subclasses Makes the Cut?
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<blockquote data-quote="jmartkdr2" data-source="post: 8286277" data-attributes="member: 7017304"><p>I agree that they shouldn't remove any options - just add in major missing ones (ones that open up playstyles). It's still the Player's Handbook - you shouldn't need to buy the old PHB to have all the options. </p><p></p><p>Artificer needs inclusion</p><p>Barbarian might add Beast</p><p>Bard needs a smooth-talker option</p><p>Cleric doesn't really need any extra Domains, though some options for switching up between weapon- and casting-based clerics would be nice.</p><p>Fighters are technically fine, though I could argue for both Samurai (to show what a good thematic option looks like) and Rune Knight (which captures a big chunk of the EK fantasy but does it a lot better.)</p><p>Monks could use a less-magical variant.</p><p>Paladins should add Crown.</p><p>Rangers... I don't even know, man.</p><p>Rogues should add Mastermind</p><p>Sorcerers should add <em>at least</em> divine soul.</p><p>Warlocks need to add Hexblades - those play like a whole new class, rather than a new theme. I would also definitely add Pact of the Talisman.</p><p>Wizards should therefore add Bladesinger.</p><p></p><p>Of these, the only must-adds, IMO, are Artificer and Hexblade, (RK comes in third) as the rest are more-or-less doable with the existing PHB options, even if the supplements do it a lot better. This is especially true if the Tasha's options are added. (If the Tasha's options are expanded upon, everything but Artificer might be un-needed.)</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 8286277, member: 7017304"] I agree that they shouldn't remove any options - just add in major missing ones (ones that open up playstyles). It's still the Player's Handbook - you shouldn't need to buy the old PHB to have all the options. Artificer needs inclusion Barbarian might add Beast Bard needs a smooth-talker option Cleric doesn't really need any extra Domains, though some options for switching up between weapon- and casting-based clerics would be nice. Fighters are technically fine, though I could argue for both Samurai (to show what a good thematic option looks like) and Rune Knight (which captures a big chunk of the EK fantasy but does it a lot better.) Monks could use a less-magical variant. Paladins should add Crown. Rangers... I don't even know, man. Rogues should add Mastermind Sorcerers should add [I]at least[/I] divine soul. Warlocks need to add Hexblades - those play like a whole new class, rather than a new theme. I would also definitely add Pact of the Talisman. Wizards should therefore add Bladesinger. Of these, the only must-adds, IMO, are Artificer and Hexblade, (RK comes in third) as the rest are more-or-less doable with the existing PHB options, even if the supplements do it a lot better. This is especially true if the Tasha's options are added. (If the Tasha's options are expanded upon, everything but Artificer might be un-needed.) [/QUOTE]
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Hypothetical Revised PHB: What Subclasses Makes the Cut?
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