James Jacobs
Adventurer
Wow! Thanks for the kind words, everyone! <wipes tear from eye>
The "Not For the Living" article idea came to me while I was working on Dungeon Master's Guide II and writing up the haunting trap for it. I kept having to tone back the trap cause it was running way over in length, and eventually that seed bounced off the guards and wards spell (which is itself a sort of structure template) and the idea turned into the haunting templates. There's still a fair amount of other types of ghost hauntings I'd like to do, and the concept works well for other things too, I think.
And if you liked the article, you should really check out the movies and books mentioned in the article. All of them are great resources for ideas on how to scare your players and haunt your dungeons.
The "Not For the Living" article idea came to me while I was working on Dungeon Master's Guide II and writing up the haunting trap for it. I kept having to tone back the trap cause it was running way over in length, and eventually that seed bounced off the guards and wards spell (which is itself a sort of structure template) and the idea turned into the haunting templates. There's still a fair amount of other types of ghost hauntings I'd like to do, and the concept works well for other things too, I think.
And if you liked the article, you should really check out the movies and books mentioned in the article. All of them are great resources for ideas on how to scare your players and haunt your dungeons.