Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
I can haz WILD MAGE and the first DRAGONBORN art?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 6350011" data-attributes="member: 1465"><p>I see myself as a fairly similar DM, but I <em>do</em> like this case, assuming it really is a "DM can" case.</p><p></p><p>It makes every group where someone chooses to play a Wild Mage, stop for a couple of minutes and talk it over about what to expect, then <em>agree</em> on the level of randomness that this PC should bring into the game.</p><p></p><p>If the PHB said a fixed amount, certainly having a default would make it easier in a certain way, but would probably just split the gaming group between those who are <em>in favor</em> vs those who are <em>against</em> the character being in the game. Leaving it totally open for the group means there's a much higher chance that a compromise can be found so that the PC is accepted by everyone.</p><p></p><p><strong>Most importantly</strong>, note that "DM can" actually includes the option of <em>never</em> rolling on the wild magic table!! So if no one wants those random effects, <em>you can</em> play a Wild Mage that never causes any havoc to the game. And the character is still balanced, because those subclass benefits are quite reasonable even without the random effects. Those random effects include both beneficial and negative consequences, so even if the overall unpredictability is for someone a price to pay, the consequences may even out (although extreme consequences may be disruptive both when positive and negative).</p><p></p><p></p><p></p><p>There is no solution to this that would fit in a PHB.</p><p></p><p>It's meant to be just a series of examples. After a few adventures, you're supposed to make up your own, e.g. pick the first book you see, open a random page, point your finger and that's what happens (be it a spell, monster, or whatever).</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6350011, member: 1465"] I see myself as a fairly similar DM, but I [I]do[/I] like this case, assuming it really is a "DM can" case. It makes every group where someone chooses to play a Wild Mage, stop for a couple of minutes and talk it over about what to expect, then [I]agree[/I] on the level of randomness that this PC should bring into the game. If the PHB said a fixed amount, certainly having a default would make it easier in a certain way, but would probably just split the gaming group between those who are [I]in favor[/I] vs those who are [I]against[/I] the character being in the game. Leaving it totally open for the group means there's a much higher chance that a compromise can be found so that the PC is accepted by everyone. [B]Most importantly[/B], note that "DM can" actually includes the option of [I]never[/I] rolling on the wild magic table!! So if no one wants those random effects, [I]you can[/I] play a Wild Mage that never causes any havoc to the game. And the character is still balanced, because those subclass benefits are quite reasonable even without the random effects. Those random effects include both beneficial and negative consequences, so even if the overall unpredictability is for someone a price to pay, the consequences may even out (although extreme consequences may be disruptive both when positive and negative). There is no solution to this that would fit in a PHB. It's meant to be just a series of examples. After a few adventures, you're supposed to make up your own, e.g. pick the first book you see, open a random page, point your finger and that's what happens (be it a spell, monster, or whatever). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I can haz WILD MAGE and the first DRAGONBORN art?
Top