Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I can haz WILD MAGE and the first DRAGONBORN art?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 6350412" data-attributes="member: 6677017"><p>I had some more thoughts, and it sounds like some others were coming up with similar ideas. But here is my take on it.</p><p></p><p>During character creation I'll let each wild mage player choose how he wants me to call for wild surge rolls for his character. The three most basic options will be:</p><p></p><p><strong>One Wild and Crazy Guy:</strong> "The DM can" means the DM <em>always</em> does. For the player who wants to maximize his chaotic potential.</p><p><strong>Not That Kind of Sorcerer:</strong> "The DM can" means the DM <em>never</em> does. For those who aren't really interested in wild magic, but also aren't interested in turning into a dragon, so they can fluff whatever sorcerous origin they like.</p><p><strong>The Vagaries of Fate:</strong> "The DM can" means that it happens 50% of the time (rolled randomly). This will be my default. It makes surges less often than always rolling for them, and makes Tides of Chaos more unpredictable.</p><p></p><p>In addition, more custom options are available, such as the DM arbitrarily deciding based on agreed upon considerations, or using a percentage other than 50%.</p><p></p><p>As far as I can tell all of these are balanced and RAW (and even RAI). However, I still hope the book suggests this sort of thing so we immediately know they had it in mind when they were writing it.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6350412, member: 6677017"] I had some more thoughts, and it sounds like some others were coming up with similar ideas. But here is my take on it. During character creation I'll let each wild mage player choose how he wants me to call for wild surge rolls for his character. The three most basic options will be: [B]One Wild and Crazy Guy:[/B] "The DM can" means the DM [I]always[/I] does. For the player who wants to maximize his chaotic potential. [B]Not That Kind of Sorcerer:[/B] "The DM can" means the DM [I]never[/I] does. For those who aren't really interested in wild magic, but also aren't interested in turning into a dragon, so they can fluff whatever sorcerous origin they like. [B]The Vagaries of Fate:[/B] "The DM can" means that it happens 50% of the time (rolled randomly). This will be my default. It makes surges less often than always rolling for them, and makes Tides of Chaos more unpredictable. In addition, more custom options are available, such as the DM arbitrarily deciding based on agreed upon considerations, or using a percentage other than 50%. As far as I can tell all of these are balanced and RAW (and even RAI). However, I still hope the book suggests this sort of thing so we immediately know they had it in mind when they were writing it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I can haz WILD MAGE and the first DRAGONBORN art?
Top