Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
I can't help but wonder--how many AD&D 1e players ARE there out there?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ghul" data-source="post: 3066016" data-attributes="member: 29901"><p><strong>My C&C AD&D 1e hybrid</strong></p><p></p><p></p><p></p><p>Hello tx,</p><p></p><p>Happy to give you an idea of what I mean. I am using the C&C RPG infused with many aspects of the AD&D original game. I use the unified mechanic of C&C, called the SIEGE Engine, which resolves attribute checks, skill checks, racial abilities, saving throws, and just about anything the player dreams up that he'd like to attempt with his character.</p><p></p><p>I have a handfull of house rules, but here, per your request, are the AD&D 1e rules that I add to my game:</p><p></p><p>* Character creation rules: Method I + II from the DMG 1e.</p><p>* Classes allowed: per 1e Unearthed Arcana (though I do not use level limits)</p><p>* multi-classing: demi-humans only, per PHB 1e + UA 1e rules</p><p>* dual-classing: humans only, per PHB 1e + UA 1e rules (though I have housed these somewhat)</p><p>* Secondary Skills (based on 1e DMG)</p><p>* alignment -- follows the 1e Carlos Parlegreco article in Dragon #26</p><p>* alignment detection -- based on 1e DMG guidelines</p><p>* Acquisition of Cleric and Druid spells: per 1e DMG rules</p><p>* Acquisition of Magic-user and Illusionist Spells: per 1e DMG guidelines</p><p>* Spell books: per UA guidelines</p><p>* missile combat: misses are handled as per 1e rules, DMG</p><p>* hexagon grid combat: per 1e DMG rules for front, flank, and rear attacking (that is, when I call for miniature use, which is not all the time).</p><p>* THIEF, not rogue. </p><p></p><p>My game takes place in Greyhawk 576 CY, using the World of Greyhawk boxed set of 1983. Yggsburgh is set at the confluence of the Eery and Neen Rivers, respectively. Right now the adventurers are exploring the _Dark Chateau_ by Rob Kuntz. We have a lot of fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> </p><p></p><p>--Ghul</p></blockquote><p></p>
[QUOTE="ghul, post: 3066016, member: 29901"] [b]My C&C AD&D 1e hybrid[/b] Hello tx, Happy to give you an idea of what I mean. I am using the C&C RPG infused with many aspects of the AD&D original game. I use the unified mechanic of C&C, called the SIEGE Engine, which resolves attribute checks, skill checks, racial abilities, saving throws, and just about anything the player dreams up that he'd like to attempt with his character. I have a handfull of house rules, but here, per your request, are the AD&D 1e rules that I add to my game: * Character creation rules: Method I + II from the DMG 1e. * Classes allowed: per 1e Unearthed Arcana (though I do not use level limits) * multi-classing: demi-humans only, per PHB 1e + UA 1e rules * dual-classing: humans only, per PHB 1e + UA 1e rules (though I have housed these somewhat) * Secondary Skills (based on 1e DMG) * alignment -- follows the 1e Carlos Parlegreco article in Dragon #26 * alignment detection -- based on 1e DMG guidelines * Acquisition of Cleric and Druid spells: per 1e DMG rules * Acquisition of Magic-user and Illusionist Spells: per 1e DMG guidelines * Spell books: per UA guidelines * missile combat: misses are handled as per 1e rules, DMG * hexagon grid combat: per 1e DMG rules for front, flank, and rear attacking (that is, when I call for miniature use, which is not all the time). * THIEF, not rogue. My game takes place in Greyhawk 576 CY, using the World of Greyhawk boxed set of 1983. Yggsburgh is set at the confluence of the Eery and Neen Rivers, respectively. Right now the adventurers are exploring the _Dark Chateau_ by Rob Kuntz. We have a lot of fun! :-) --Ghul [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I can't help but wonder--how many AD&D 1e players ARE there out there?
Top