I complain about the current MSRP of RPGs all the time...


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Man-thing said:
Wolfgang Baur's Open Design Project cost $5 to join and in the end resulted in a 115 page module scalable to 12, 8 and level 6. Its also the first adventure with Possessors, so I think its practically priceless.

Not to mention early looks at his WotC Adventure Design articles (including the missing article on Traps, Terrain and Hazards), discussion of design decisions and more goodies.

It's a minimum of $10 now and you get little input for that price, but it's still definitely worth the price and more. I'm not sure I'd ever consider the highest price points, but the lower ones definitely were worth it to me.
 

I would say the Castles & Crusades Players Handbook, second printing. A full RPG (no monsters) for 19.99. An excellent system and easily used with 1e/2e/basic D&D stuff, as well as pretty easily used with 3e stuff. My best RPG purchase in the last year.
 

Really the 3 D&D Core Books would represent some of the best value for most players. Outside of that though I don't really have anything else that stands out from the pack. Probably my copy of Counter Collection Digital and my Battlemat since they see use almost every single game.

Olaf the Stout
 



Any game product you actually use with regularity is probably worth 10x the MSRP.

$299.50 for a PHB? Yes, I think so.

Lots of people who complain about MSRP are the same people who shell out $20 for a bad movie and a bellyache worth of overpriced candy. Not everyone, but a lot.

As someone who was once a game collector, with the gift of hindsight I can say close to half my collection would be expensive at 1/10th the price when weighed by the good quality play time they gave me.

Of course that search for diamonds in the rough keeps collectors buying lots of lumps of coal. It does tend to average out.
 




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