Hi, Folks,
I`ve been running my Avenger for 2 months now and while he is a blast to play from a roleplaying perspective, mechanically he feels more like a paper-tiger than like a striker.
A couple of notes on the campaign I am in:
- no Dragon-Magazin stuff allowed, only written sources need apply
- no custom-items available for buying, only plain +x-items for sale
- our DM loves creatures with damage-negating abilities and usually employs Solos at least 3 levels higher than the PCs
- encounters feature a lot of difficult/hazardous terrain to keep melees from whacking at squishy monsters
- lots of monsters with immobilizing powers
-my character used to be a cleric, hence the multiclas feat slot is blocked with cleric
-Heal is absolutely neccesary, since I have all the rituals fromm the time when I used to be the party`s leader
-encounters usually take 7-8 rounds on average
My character in his current state has excellent utility powers and is highly mobile with his Fly speed. His defenses are quite good as well but he is definetely lacking some options in the hurts-department. I am truly not much of an optimizer, but if the other striker in the party deals 50% more damage there must be something I am doing wrong.
I`ve attached my character sheet as a pdf, so you can get a look at the status quo and tell me where I messed up and what I should do better![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I`ve been running my Avenger for 2 months now and while he is a blast to play from a roleplaying perspective, mechanically he feels more like a paper-tiger than like a striker.
A couple of notes on the campaign I am in:
- no Dragon-Magazin stuff allowed, only written sources need apply
- no custom-items available for buying, only plain +x-items for sale
- our DM loves creatures with damage-negating abilities and usually employs Solos at least 3 levels higher than the PCs
- encounters feature a lot of difficult/hazardous terrain to keep melees from whacking at squishy monsters
- lots of monsters with immobilizing powers
-my character used to be a cleric, hence the multiclas feat slot is blocked with cleric
-Heal is absolutely neccesary, since I have all the rituals fromm the time when I used to be the party`s leader
-encounters usually take 7-8 rounds on average
My character in his current state has excellent utility powers and is highly mobile with his Fly speed. His defenses are quite good as well but he is definetely lacking some options in the hurts-department. I am truly not much of an optimizer, but if the other striker in the party deals 50% more damage there must be something I am doing wrong.
I`ve attached my character sheet as a pdf, so you can get a look at the status quo and tell me where I messed up and what I should do better
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