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I Did Something I've Never Done Before in 38 Years of Gaming...

...I finished up a campaign I was DMing!

Now, I've had campaigns I was DMing finish up on me before, either because they just sort of fizzled out or the players moved away or whatnot, but last weekend I ran the final planned adventure for the D&D 3.5 campaign I've been running for the past 9 years, and which we started at the request of a coworker of mine who wanted to introduce his 8-year-old son to D&D. 20 levels later, we closed out the campaign on a high note, with the coronation of one PC and the others all moving on with their post-adventuring careers. (If anybody's interested in the details, it's the "Wing Three" campaign over in the Story Hour forum. Want linky? Here's linky: http://www.enworld.org/forum/showthread.php?330488-Wing-Three)

This Saturday the same group of players and I are starting up our first "sequel" campaign ever: same game world (a heavily homebrewed version of Greyhawk), but 20 years later. Everyone's going to run a brand-new 1st-level PC starting out in the kingdom where the first-ever PC of the "8-year-old son" mentioned above (who's now 17) from the last campaign was crowned king. A few of the new PCs even have links to PCs and NPCs from the "Wing Three" campaign.

I'm looking forward to it!

Johnathan
 

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Legatus Legionis

< BLAH HA Ha ha >
One of the great things I found with continuing to play in the same "world but years later", is that one can now use notes from the "retired PCs'" adventures as stories, rumours, adventure ideas, for a new breed of PCs.

I know the first time I mentioned the name of a "retired PC" as part of a story-hook, the former PC's player was shocked and the rest of the group amazed.

They LOVED it!
 

Upgraydd

First Post
That is such a great story, my kids will be old enough of in a few years so I'm hoping to do something similar.

So much happens in 9 years and the fact that the group stayed together is amazing. I am correct in reading it that the Half-Orc Barbarian became king? Nice!
 

You are indeed correct. 8-year-old Jacob created a half-orc barbarian named "Slayer" as his first ever PC. Several years later, he renamed him "Galrich" (which we decided was the Orcish word for "Slayer," and we decided his human mother died in childbirth delivering him - hence the name). Now he's "King Galrich the First," ruler of the small kingdom of Kordovia. (It turns out his human mother was the kidnapped queen of the kingdom, who spent the last year of her life as a slave to a tribe of orcs.)

The cool thing was that the campaign started with me DMing for Jacob and his dad and my youngest son. Months later, Jacob's mom joined us, and when Jacob's little brother (2 years old when the campaign started) turned 8, we added him in as a player as well. Having five players and a DM derive from only two families in the same town makes group cohesiveness fairly easy, and we seldom have a player no-show.

Johnathan
 

Scrivener of Doom

Adventurer
Thanks to this thread, I've found the Wing Three session reports and have been reading through them over the past couple of days. Great stuff! (My favourites so far: arguably the tragedy of Edmont not wanting to come back from the dead... and the surprise reveal of the new king.)

My son is 3 and we're still at the point where I use the minis and battle maps to tell him stories about his knights slaying the dragon (especially the white dragon: he always wants it killed) but I'm looking forward to similar sorts of family games in a few years! :)
 


Talmek

First Post
Congratulations and Holy Cow!!! What a fantastic story and achievement! You basically have described and accomplished what I would love to do with my children (4 total - Mom plays too) in the campaign. It makes for fantastic memories and passing on (with any hope) the game to a new generation.

You win, sir. Well done!
 


Olaf the Stout

Adventurer
Congratulations Richards!

It took me about 17 years of gaming to run a campaign from a Level 1 start until its planned conclusion (with the PC's around 18th-20th level). It took about 5 years to complete (with a 6 month break in the middle due to the birth of one of my children) and is definitely the highlight of my DM'ing career.

All the players in the group still have fond memories of that campaign, and it often gets discussed at the gaming table, even though the campaign ended 3 1/2 years ago.
 


Talmek

First Post
...I finished up a campaign I was DMing!

Now, I've had campaigns I was DMing finish up on me before, either because they just sort of fizzled out or the players moved away or whatnot, but last weekend I ran the final planned adventure for the D&D 3.5 campaign I've been running for the past 9 years, and which we started at the request of a coworker of mine who wanted to introduce his 8-year-old son to D&D. 20 levels later, we closed out the campaign on a high note, with the coronation of one PC and the others all moving on with their post-adventuring careers. (If anybody's interested in the details, it's the "Wing Three" campaign over in the Story Hour forum. Want linky? Here's linky: http://www.enworld.org/forum/showthread.php?330488-Wing-Three)

This Saturday the same group of players and I are starting up our first "sequel" campaign ever: same game world (a heavily homebrewed version of Greyhawk), but 20 years later. Everyone's going to run a brand-new 1st-level PC starting out in the kingdom where the first-ever PC of the "8-year-old son" mentioned above (who's now 17) from the last campaign was crowned king. A few of the new PCs even have links to PCs and NPCs from the "Wing Three" campaign.

I'm looking forward to it!

Johnathan

So after reading this post I decided that it was time to attempt to bring my kids (11 and 8) into the fold and see if they could keep up with a D&D 5e game. Using The Fey Sisters' Fate from Goodman Games as my guide I started a weekday game with them and it was a complete success! I read through the one-sentence descriptions of each character class to them, then had them choose a race. From that point I ran through the character creation process and provided them backstories so they would fit in the area. We ended up with a human fighter (for the 8 year old) and a gnome wizard (for the 11 year old). My significant other ran a halfling rogue and I decided I would supplement healing via potions found along the way, which turned out to be unnecessary.

These two young players took two different routes to conflict resolution, one with the traditional "Stabby McStab Stab" approach, and the other with completely non-violent methods, looking for and utilizing spells like sleep to give themselves a way out. The most interesting piece to the whole thing was that they behaved better at the table than some of my adult players, in that they let one another play their character without "help", not interrupting or judging one another's decisions and actively playing off of one another's actions. Again, this dumbfounded me as they had never played a TTRPG before, or really been exposed to it other than seeing all my friends and I play it in passing.
[MENTION=508]Richards[/MENTION] - I wouldn't have attempted this with either of them so young (I believed that it would have been a waste of time and effort until they were both at least 11-12 minimum) prior to reading your post. Seeing your successful campaign closure story was the driver behind this decision, so thank you!
 

[MENTION=74486]Talmek[/MENTION] - I'm thrilled to hear about your family's 5E game! I've had many pleasant years gaming with my two sons (I started them out with AD&D 2nd Edition when they were 10 and 8; now they're 31 and 29!), and I wish you many happy years of gaming with your family.
[MENTION=87576]Scrivener of Doom[/MENTION] - Thanks for reading through the Story Hour, and I'm glad you enjoyed it. (And I agree with your "XP" selections - those were some of my favorite bits, too!)
[MENTION=55178]Nytmare[/MENTION] - It started out with my co-worker Dan, his son Jacob, and my son Logan. A few months later, we added Dan's wife, Vicki. And about 6 years later, we added Jacob's little brother, Joey. Other than a few "guest appearance" sessions with my eldest son, Stuart, when he was home from college, it's been just them for the entire campaign.

And thanks to everyone else for the congratulations. This has definitely been a highlight of my gaming career. And hopefully those of you with younger kids will get to DM for them when you feel the time is right.

Johnathan
 

Scrivener of Doom

Adventurer
Actually, I wanted to give XP in a few more places but my crappy Third World connection made that problematic at times. Anyway, great read and I made sure I XPed the ones I really liked. (Grottlepox and his mirrors: brilliant.)
 

Water Bob

Adventurer
I know what you are saying (in the OP). I've had several fizzle out. My longest running accomplishment, with a beginning, middle, and end, was a 7 year long D6 Star Wars game that lasted about three game years, taking place just after A New Hope and ending just before The Empire Strikes Back. It ended on a downer, as there was another Force person to be reckoned with among the group, but he was corrupted by Vader. And, working with the player secretly, that character maneuvered the group into Imperial capture.

Everybody loved the ending, though. I was a bit surprised. They liked how it didn't interfere with what we knew of Star Wars Canon at the time (this was in the late 90's).

Great game. We played a group of Rebels, from the time that they joined the Rebellion until Vader's masterstroke, scooping them all up, with the Force Sensitive becoming Vader's apprentice (this was tons of years before The Force Unleashed). The corrupted character became Darth Raije (also chosen before "Darth Rage" became a fairly well known character in the legacy).

Fun times.
 

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