BrokenTwin
Biological Disaster
It's because that's not playing against the system. The personal challenge isn't "can I play a suboptimal halfling barbarian", but "how good of a halfling barbarian can I play?" If the end result is the exact same as playing a goliath barbarian, then it's not fun.Why is it not an acceptable solution to voluntarily take the lower scores? (I.e., play a Dwarf sorcerer, but put your low scores/bonuses into a traditional Dwarf attributes.). That way you get to play the way you want, and other people get to play the way they want?
I'm not saying modern D&D should change its rules to match my preferences (I don't play modern D&D anyway), I'm trying to explain why having hard coded limitations can be fun for the player. Limitations can spur creativity just as much as it can spurn it.