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I Don't Like Damage On A Miss
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<blockquote data-quote="eamon" data-source="post: 5931454" data-attributes="member: 51942"><p>If you're trying to do 14 hitpoints of damage on average (meaningful harm), then managing just 3 is not a success.</p><p></p><p>This is the paradigm I'd use, and I think damage on a miss fits here perfectly.</p><p></p><p>Also, I think the reasoning is a little backwards: I'd like to start off assuming the in-world occurence makes sense, not assuming some (pretty arbitrary) hit/miss distinction holds. And as explained before, in-world, damage on a miss makes a lot of sense.</p><p></p><p></p><p>It's hard to argue against this - it's pretty personal. Killing minor critters with each swing doesn't strike me as an anticlimax; we're not talking about a climactic encounter in the first place, and in any case, the strong fighter simply stomping on weak foes is its own kind of climax. I respect your opinion - it doesn't bother me, but as I said, that's personal. Wouldn't it be enough just to ban the feat if you don't approve? That solution should be OK <em>if </em>it's not unbalanced since there'll be plenty of other viable options.</p><p></p><p>I'm fairly positive it's not unbalanced; sure, against Kobolds its quite strong, but that's not likely a major issue. In terms of damage output, it's probably somewhere between a +1 and a +2 bonus to damage rolls on hit.</p><p></p><p>I don't think the feat really adds something particularly valuable to the game, so despite not really disliking it, I wouldn't shed any tears if it goes (with the aim of keeping a diverse set of players happy).</p><p></p><p>I am a little worried that if even such a fairly harmless feat as this is dropped, 4e lovers will see it as evidence of disrespect for their chosen edition and therefore dislike 5e more. </p><p></p><p>Thanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />.</p></blockquote><p></p>
[QUOTE="eamon, post: 5931454, member: 51942"] If you're trying to do 14 hitpoints of damage on average (meaningful harm), then managing just 3 is not a success. This is the paradigm I'd use, and I think damage on a miss fits here perfectly. Also, I think the reasoning is a little backwards: I'd like to start off assuming the in-world occurence makes sense, not assuming some (pretty arbitrary) hit/miss distinction holds. And as explained before, in-world, damage on a miss makes a lot of sense. It's hard to argue against this - it's pretty personal. Killing minor critters with each swing doesn't strike me as an anticlimax; we're not talking about a climactic encounter in the first place, and in any case, the strong fighter simply stomping on weak foes is its own kind of climax. I respect your opinion - it doesn't bother me, but as I said, that's personal. Wouldn't it be enough just to ban the feat if you don't approve? That solution should be OK [I]if [/I]it's not unbalanced since there'll be plenty of other viable options. I'm fairly positive it's not unbalanced; sure, against Kobolds its quite strong, but that's not likely a major issue. In terms of damage output, it's probably somewhere between a +1 and a +2 bonus to damage rolls on hit. I don't think the feat really adds something particularly valuable to the game, so despite not really disliking it, I wouldn't shed any tears if it goes (with the aim of keeping a diverse set of players happy). I am a little worried that if even such a fairly harmless feat as this is dropped, 4e lovers will see it as evidence of disrespect for their chosen edition and therefore dislike 5e more. Thanks :-). [/QUOTE]
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I Don't Like Damage On A Miss
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