We really don't. At least, not to the extent and frequency of this, for a niche hobby like this one, on a fan board.
No, I think you need him. If you didn't need him you would just put him on ignore.
This is a bit of a reflection of the thread that Morrus started in where I would like to focus more on if Wizards is going to be using these surveys to drive their production plan then they need to look at at the whole picture instead of these self fulfilling prophecies.
Not really. I try to be welcoming and accepting of everyone. If they post, I try to engage them. That doesn't mean I "need" anyone, just that I don't like to ostracize my peers. My intent, for a long time now, has been to try and engage with him to attempt to create something positive from the negative. Maybe that is naive on my part. But I admire his passion for the game, and would dearly like to see it turned to something useful.
Which is kinda sad, as only the most die-hard fans stuck with the playtest, let alone completed all the surveys. The drop-off of interest in the playtest in my area was dramatic. May have been different other places, of course.The numbers come from the playtest surveys. They're unlikely to do a survey which would reach more players and have a higher response rate.
It most certainly has been made on skewed data, and that's why 'we' love it, it's skewed towards /us/. ;PWe also have to assume it was a representational sampling, as otherwise the game we love would have been made on skwed data, and that's sad.
Through AL. Put out a new setting, with new player materials, run the next season of AL exclusively in that setting with those rules. Of course, they're not really new players, but if a new player stuck around for more than one season...Two questions: why and how?
How would they introduce new players?
Could be little more than a re-print in the case of settings that don't have all that ongoing-fiction-series change driving them.Especially given making a campaign setting product is a hella lotta work and they haven't been able to get an FR one out.
Somehow I don't think someone who wants the officialness of a published setting is going to be too happy with that.True. Thankfully there are a bajillion other fans converting everything if you look hard enough online.
Compared to any individual fan.But they have unlimited time?
It's up to you to check 'homebrew' vs 'Dragonlance' vs 'Other,' assuming all three are available. It sure seems like 'Other' was.7: Wizards needs to define their interpretation of "homebrew" - I have a Dragonlance game that takes place pre-war of the lance so that could classify as "homebrew". Same goes with any other campaign setting used. This can cover a broad range.
The D&D community has shown that it likes tradition, which precludes changing the official rules much (as we've seen). But, perhaps paradoxically, what the individual DM /really/ likes is to change the rules. 5e accommodates that. But as we've seen, that encourages homebrewing more than snapping up scads of setting materials. The whole 'setting-sells' thing was a 90s phenom that hasn't come back, as yet (though it certainly could, and D&D'd've missed the boat just like it did the OSR and boardgaming bandwagons).Let's step back a moment and use Chris Perkins' figures in this exercise. They show that the majority of people homebrew.
9: Rules that people like - This is a big one for me.
They pretty nearly have. They've certainly suited their actions to that idea. And, it's not like it's going badly for them.10: Just be honest - I know this is the toughest one of all but just be honest. If your goal is to maximize profits buy lowering your overhead just to keep table top D&D afloat to make way for more non table top stuff then just say it.
And that would be why they don't. This sort of low-overhead slow-release (thus likely to change little for a long time) approach may very well be what is 'best for the game,' but if they admit that, it could trigger another storm of nerdrage and possibly damage the brand ("Why should we option an FR movie if you own fans hate it so much and are actively boycotting you?").If I know that it's not about what's best for the game and really what's best for your pockets then I will know and can move on to something else.
Maybe you should take your own advice to heart.10: Just be honest - I know this is the toughest one of all but just be honest. If your goal is to maximize profits buy lowering your overhead just to keep table top D&D afloat to make way for more non table top stuff then just say it. If I know that it's not about what's best for the game and really what's best for your pockets then I will know and can move on to something else.
Which is kinda sad, as only the most die-hard fans participated in the playtest
No, I think you need him. If you didn't need him you would just put him on ignore.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.