UngeheuerLich
Legend
What we learn in this thread:
we want:
gridless combat possible
grid combat possible
rules light stunts
some cool special maneuvers
designers told us they want to make following things possible
gridless combat possible
grid combat possible
rules light stunts
some cool special maneuvers
seems like they are hitting the nail on the head
I like all kinds of combats, while I prefer gridless combat and creative use of your available tools, be it weapons, alchemic substances, gear you happen to have around (your oil lamp e.g.), enviroment (sand on the ground), spells (burning hands to ignite oil or burn a rope).
But sometimes, more codified actions, and actual positions help a lot (often in big battles or special situations, where positioning is crucial)
we want:
gridless combat possible
grid combat possible
rules light stunts
some cool special maneuvers
designers told us they want to make following things possible
gridless combat possible
grid combat possible
rules light stunts
some cool special maneuvers
seems like they are hitting the nail on the head
I like all kinds of combats, while I prefer gridless combat and creative use of your available tools, be it weapons, alchemic substances, gear you happen to have around (your oil lamp e.g.), enviroment (sand on the ground), spells (burning hands to ignite oil or burn a rope).
But sometimes, more codified actions, and actual positions help a lot (often in big battles or special situations, where positioning is crucial)