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I draw the occasional D&D map
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<blockquote data-quote="Dyson Logos" data-source="post: 7534339" data-attributes="member: 83678"><p>[ATTACH]103605[/ATTACH]</p><p></p><p>A simple map today – I was experimenting with grid design and and layers of elevation, and more fiddling with steep cliff-like elevation changes, and this circular stony hill was the result. It should work well for a obvious place to set up camp when travelling, or more likely, where travelling PCs discover that others have already set up camp along the route.</p><p></p><p>There’s a spot where a small campfire has been kept on a few occasions, in the lee of the taller portion of the hill, and the rocks have been set up at the slope up to the main hilltop to help make it more defensible.</p><p></p><p><a href="https://dysonlogos.blog/2018/12/10/stony-hill/" target="_blank">https://dysonlogos.blog/2018/12/10/stony-hill/</a></p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 7534339, member: 83678"] [ATTACH=CONFIG]103605._xfImport[/ATTACH] A simple map today – I was experimenting with grid design and and layers of elevation, and more fiddling with steep cliff-like elevation changes, and this circular stony hill was the result. It should work well for a obvious place to set up camp when travelling, or more likely, where travelling PCs discover that others have already set up camp along the route. There’s a spot where a small campfire has been kept on a few occasions, in the lee of the taller portion of the hill, and the rocks have been set up at the slope up to the main hilltop to help make it more defensible. [url]https://dysonlogos.blog/2018/12/10/stony-hill/[/url] [/QUOTE]
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I draw the occasional D&D map
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