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<blockquote data-quote="chilibean" data-source="post: 22120" data-attributes="member: 2220"><p>I think some of you are blowing out of proportion the term 'ignore'. I did NOT mean stand there like a statue while they slit your throat. I meant simply don't turn around to look at them.</p><p></p><p>Could someone explain the logic behind allowing someone to CdG in this circumstance?</p><p></p><p>If you sneak up behind someone and they are just standing there COMPLETELY unaware you exist, you cannot CdG them. But if they are in a sword fight with someone and they simply choose not to watch you because they think you suck, you can CdG them? That makes no sense to me ...</p><p></p><p>I think the source of the arguement here is that "using logic" it seems you should get more of a bonus than just no dex bonus and +2 to hit when your attacker is invisible (for whatever reason: magic, blindfolded, or simply because you don't want to take your eyes off the guy in front of you). But for game balance it was decided that this is all you get, otherwise being invisible would be too powerful.</p><p></p><p>The couple points I needed answers are as follows:</p><p></p><p>1) is it possible to ignore an attacker behind to so that the person in front of you doesn't get a flank bonus (I'm not concerned with the penalty yet, just can you do it, yes or no)?</p><p></p><p>2) should the attacker behind you be considered invisible to you (at a minimum)?</p><p></p><p>3) can you choose to flank yourself so as to keep an eye on what's happening behind you? (one of my original questions that no one has touched on yet)</p><p></p><p>4) suppose the person that is behind you isn't close enough to threaten you with a melee weapon, but is standing 30' away with a bow while you fight someone in front of you. If you want to keep your dex bonus vs. both opponents, don't you have to (logically now, technically by the book I think the answer is no) "turn back and forth" to be aware of attacks from both sides? Now, thats for most people, if you had "uncanny dodge" I would say you can dodge arrows shot from behind you even though you can't see them coming.</p><p></p><p>I personally think that when you're attacked by someone that's invisible (and also when you're flat-footed) you should have an effective dexterity of 0 (unless you have "uncanny dodge") for an AC mod of -5, but that's just me. I know actually playing this way would make invisibity way too powerful though.</p><p></p><p>Of course, "blindsight 5' radius" would make it hard to flank someone without a reach weapon, and "eyes in the back of your head" feat makes it impossible.</p><p></p><p>So what do you guys think on 1 through 4?</p></blockquote><p></p>
[QUOTE="chilibean, post: 22120, member: 2220"] I think some of you are blowing out of proportion the term 'ignore'. I did NOT mean stand there like a statue while they slit your throat. I meant simply don't turn around to look at them. Could someone explain the logic behind allowing someone to CdG in this circumstance? If you sneak up behind someone and they are just standing there COMPLETELY unaware you exist, you cannot CdG them. But if they are in a sword fight with someone and they simply choose not to watch you because they think you suck, you can CdG them? That makes no sense to me ... I think the source of the arguement here is that "using logic" it seems you should get more of a bonus than just no dex bonus and +2 to hit when your attacker is invisible (for whatever reason: magic, blindfolded, or simply because you don't want to take your eyes off the guy in front of you). But for game balance it was decided that this is all you get, otherwise being invisible would be too powerful. The couple points I needed answers are as follows: 1) is it possible to ignore an attacker behind to so that the person in front of you doesn't get a flank bonus (I'm not concerned with the penalty yet, just can you do it, yes or no)? 2) should the attacker behind you be considered invisible to you (at a minimum)? 3) can you choose to flank yourself so as to keep an eye on what's happening behind you? (one of my original questions that no one has touched on yet) 4) suppose the person that is behind you isn't close enough to threaten you with a melee weapon, but is standing 30' away with a bow while you fight someone in front of you. If you want to keep your dex bonus vs. both opponents, don't you have to (logically now, technically by the book I think the answer is no) "turn back and forth" to be aware of attacks from both sides? Now, thats for most people, if you had "uncanny dodge" I would say you can dodge arrows shot from behind you even though you can't see them coming. I personally think that when you're attacked by someone that's invisible (and also when you're flat-footed) you should have an effective dexterity of 0 (unless you have "uncanny dodge") for an AC mod of -5, but that's just me. I know actually playing this way would make invisibity way too powerful though. Of course, "blindsight 5' radius" would make it hard to flank someone without a reach weapon, and "eyes in the back of your head" feat makes it impossible. So what do you guys think on 1 through 4? [/QUOTE]
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