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<blockquote data-quote="tetrasodium" data-source="post: 9276137" data-attributes="member: 93670"><p>Reach has already been covered in post 101, it's not like the old editions where size large meant automatic longer reach. Problems don't end there thigh because those PCs are not at all "confined", that's why it's such a disaster. Now in 5e it's not like prior editionsin any way. Anyone can move through an ally's space by treating it as difficult terrain, and they can't willingly end any part of your movement in another creature's space. Odds are good that the slaad can't even make an opportunity attack because it's so easy for players to get an ability to cut them off for free whenever they attack something and if the gm meaningfully inconveniences them from door sniping with opportunity attacks there is a 100% change one or more party members will have that soon. No part of the tactical rules are sound in their design, it's rot upon rot upon rot.</p><p></p><p></p><p>Coupled with the freedom of a system that allows move attack move null action object interaction move the PCs just need to not end their turns in front of the door and can trivially ensure that the slaad is pretty much incapable of attacking the same person round after round if they are at all meaningfully injured. Given 5e monster math capabilities to PCs it's extremely unlikely that the slaad is going to get the kind of back to back high damage rolls crits it would need.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9276137, member: 93670"] Reach has already been covered in post 101, it's not like the old editions where size large meant automatic longer reach. Problems don't end there thigh because those PCs are not at all "confined", that's why it's such a disaster. Now in 5e it's not like prior editionsin any way. Anyone can move through an ally's space by treating it as difficult terrain, and they can't willingly end any part of your movement in another creature's space. Odds are good that the slaad can't even make an opportunity attack because it's so easy for players to get an ability to cut them off for free whenever they attack something and if the gm meaningfully inconveniences them from door sniping with opportunity attacks there is a 100% change one or more party members will have that soon. No part of the tactical rules are sound in their design, it's rot upon rot upon rot. Coupled with the freedom of a system that allows move attack move null action object interaction move the PCs just need to not end their turns in front of the door and can trivially ensure that the slaad is pretty much incapable of attacking the same person round after round if they are at all meaningfully injured. Given 5e monster math capabilities to PCs it's extremely unlikely that the slaad is going to get the kind of back to back high damage rolls crits it would need. [/QUOTE]
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