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I have 6 questions about Paladins and 5 of them involve unusual ways in which 1 could lose his or her powers
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<blockquote data-quote="DND_Reborn" data-source="post: 8832691" data-attributes="member: 6987520"><p>First, you tagged this as "General", which alters the answers drastically since between editions, things for Paladins have changed a lot.</p><p></p><p>AD&D: Nothing. Paladins who didn't actually commit a crime are not punished by the powers they serve.</p><p>5E: Nothing unless the Paladin's Oath counts this (somehow) as a violation. No Oath I know of would do this, however.</p><p></p><p></p><p>This depends a lot on the game world and the DM IMO. Are "Paladin Powers" well-known, for instance? Even if they are, would the "judge" over turn the conviction if a "jury" was responsible for the verdict? Would the "people" involved understand?</p><p></p><p></p><p>AD&D: If the "power" that the Paladin serves tells them to violate their Code, the Paladin would have to seriously judge whether the power wants it or if it is just a test. </p><p>5E: IMO this would cause <em>serious</em> doubt to the Paladin about his Oath and this "power" he serves. Knowingly breaking your Oath would be violation, but 5E only has information in the DMG on the Oathbreaker, which also includes the clause that the Paladin "pursue some dark ambition or serve an evil power." IME Paladins who break their Oath aren't doing it to be evil or serve darkness. So, otherwise violating an Oath really only has whatever repercussions the DM wants to apply.</p><p></p><p>[ATTACH=full]267385[/ATTACH]</p><p></p><p>It also depends on how the "gods" are viewed. <em>DO</em> they make mistakes? Most gods (IMO) would not believe they make mistakes.</p><p></p><p></p><p>Really just a DM call on the particular god/goddess or Oath. Some believe "all life is sacred" (including the plague victims) and would think this is the "easy way out" since other solutions might be available.</p><p></p><p></p><p>AD&D: Sure, this could easily lead to the "dual-classing" if the Fighter meets the other requirements for dual-classing.</p><p>5E: It is a nice role-play thing, but technically the PC just needs to meet the multiclassing requirements.</p><p></p><p></p><p>No. The Paladin is not responsible for what other people do. They are only responsible for their own actions, however that includes failing to act if that violates their Oath, etc.</p><p></p><p>Anyway, I hope that helps some. I am sure others will chime in with their own views. Good luck!</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8832691, member: 6987520"] First, you tagged this as "General", which alters the answers drastically since between editions, things for Paladins have changed a lot. AD&D: Nothing. Paladins who didn't actually commit a crime are not punished by the powers they serve. 5E: Nothing unless the Paladin's Oath counts this (somehow) as a violation. No Oath I know of would do this, however. This depends a lot on the game world and the DM IMO. Are "Paladin Powers" well-known, for instance? Even if they are, would the "judge" over turn the conviction if a "jury" was responsible for the verdict? Would the "people" involved understand? AD&D: If the "power" that the Paladin serves tells them to violate their Code, the Paladin would have to seriously judge whether the power wants it or if it is just a test. 5E: IMO this would cause [I]serious[/I] doubt to the Paladin about his Oath and this "power" he serves. Knowingly breaking your Oath would be violation, but 5E only has information in the DMG on the Oathbreaker, which also includes the clause that the Paladin "pursue some dark ambition or serve an evil power." IME Paladins who break their Oath aren't doing it to be evil or serve darkness. So, otherwise violating an Oath really only has whatever repercussions the DM wants to apply. [ATTACH type="full" width="437px"]267385[/ATTACH] It also depends on how the "gods" are viewed. [I]DO[/I] they make mistakes? Most gods (IMO) would not believe they make mistakes. Really just a DM call on the particular god/goddess or Oath. Some believe "all life is sacred" (including the plague victims) and would think this is the "easy way out" since other solutions might be available. AD&D: Sure, this could easily lead to the "dual-classing" if the Fighter meets the other requirements for dual-classing. 5E: It is a nice role-play thing, but technically the PC just needs to meet the multiclassing requirements. No. The Paladin is not responsible for what other people do. They are only responsible for their own actions, however that includes failing to act if that violates their Oath, etc. Anyway, I hope that helps some. I am sure others will chime in with their own views. Good luck! [/QUOTE]
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General Tabletop Discussion
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I have 6 questions about Paladins and 5 of them involve unusual ways in which 1 could lose his or her powers
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