GMforPowergamers
Legend
Cadence, the added aspect as I see it is that Player 1 likes a lot of the later additions to 3.5 that moved in a direction different from Pathfinder. In particular, he favours many of the late 3.5 Ed classes over the early classes, or the ones added in Pathfinder.
wow I want to copy and past that somewhere so when people ask what I don't like about pathfinder I can say N'raac said it better then I could. I have in the past said "It is just backwards compatable enough to look like it is the same game, and just different enough to make me not be able to play the way I got used to."
yea, I really like there skills system, I like it better then 3e (witch it is based on) and more then 4e.He seems OK with many mechanical changes as he suggested adopting some in his proposed 3.5 game. At least that's my read on it.
at the end of 3.5 we had a lot of work arounds to get close to what we like, but when 4e came out it was much closer to what we were looking for then even our house rules.Oh, and they both prefer 4e for reasons not specified in the discussion (maybe the OP can elaborate), but which are not addressed by the GM's house rules proposed.
I like being able to quickly use short hand for what your character is in play, Defender Leader Striker controller was very good to add to the game (although not always excuited well).
I like that a 14th level fighter in 4e is as important as a 14th level wizard or 14th level cleric. I like that the fighter also has just as many options of cool things to pull out as the other two. I loved that we could play with no cleric as long as we had a healer (any leader). I love the warlord class (the class I have played the most in 4e and will be the first thing I homebrew into 5e if the fighter can't do those things).