Hussar
Legend
I do. No, really, I do. You might think your players are better than mine, but you'd be wrong. None can be better than mine. Prove me wrong.
My players listen to me. When I said I'd had enough of D&D for a while and wanted to shop around for systems, they were right behind me. We plowed through Savage Worlds, Sufficiently Advanced and 4e D&D over the past few months and I might chuck in something else after this next campaign. And they'll go for it.
My players do amazing things for me. One of my players designed a complete Maptools framework for my game. Complete with automated character sheet, chat functions and die rollers. Now that's a groovy player.
My players dive straight into whatever I put in front of them. Like hungry rottweillers on a lame cat. I want to do poncy emo explorations? Fantastic. I want to do massive dungeon grinds? No problem. I wanna role play hot... errr... maybe we'll keep that one to ourselves no?
My players are the best players in the world. How about yours?
My players listen to me. When I said I'd had enough of D&D for a while and wanted to shop around for systems, they were right behind me. We plowed through Savage Worlds, Sufficiently Advanced and 4e D&D over the past few months and I might chuck in something else after this next campaign. And they'll go for it.
My players do amazing things for me. One of my players designed a complete Maptools framework for my game. Complete with automated character sheet, chat functions and die rollers. Now that's a groovy player.
My players dive straight into whatever I put in front of them. Like hungry rottweillers on a lame cat. I want to do poncy emo explorations? Fantastic. I want to do massive dungeon grinds? No problem. I wanna role play hot... errr... maybe we'll keep that one to ourselves no?
My players are the best players in the world. How about yours?