I Just Couldn't Bring Myself to Do It

Romnipotent said:
quite frankly, you did it perfectly. I also play in a Kalamar game, and dammit everytime I hear about games set in Kalamar they're always well done.
Why thanks Rominpotent. :) I think the flavor of Kingdoms of Kalamar, with its more realistic bent and the grit under it's perverbial boots lends itself to good gaming. It's my favorite published campiagn setting... the writing is simply consistantly excellent.
 

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twofalls said:
I think GM's have the right to twist, tweak, bend, and pretty much take a crowbar to the rules in the game so long as the are consistant and fair.

I agree that it is the GM's right to make any changes to the rules that they feel are necessary. However, I think what makes these changes consistant and fair are that the changes apply to the PCs as well as to the NPCs.

As to your decision to spare the Dwarf, I think any merciful choice is a good choice. I felt awful the first time I had to kill off a PC, and I was happy that the rest of the party came up with a plausible and very in-character way to bring her back (as well as made some very unlikely and nearly impossible rolls--I gave them a very slight chance to bring the character back by performing a religious ritual. It was a great time for them to roll double zeros on percentile dice.)
 

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