I killed my first dragon!

After 9 years as a DM, I finally got a chance, as a player, to kill a dragon. True, it ended up not being a spectacular fight, but it was very gratifying.

In fact, imagine it kind of like English hunters chasing down a fox.

We first encountered this dragon, a blue, when we were crossing a desert in a caravan. It attacked, killed one PC and many NPCs, grabbed a wagon, and flew away because the combined might of many archers was slowly hurting it. It looked bad off, and I'm pretty sure if I had beat its spell resistance with a parting magic missile, it would have dropped.

Now, 4 levels later, having saved the capital city once, and well on our way to saving the world, we scry-buff-teleport in, seal off its escape with a wall of stone, and wail on it. Cold lightning bolts hit it, confusing it. The monk leaps on the thing and pounds it. The cleric of the love goddess peppers it with arrows, like a militant cupid. It tries to flee, breaking through the wall of stone, and just as it's about to escape, a 5th level mage who joined the party hits it with a magic missile, and it drops.

I'm feeling generous, so I give her first dibs on the treasure.

It was fun.

Oh, and in related news, I also got my first wish. I'm waiting to use it, though, for when I have a really great idea.
 

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RangerWickett said:
After 9 years as a DM, I finally got a chance, as a player, to kill a dragon. True, it ended up not being a spectacular fight, but it was very gratifying.

The less spectacular a dragon fight, the better the chance that you walked away, and that's usually gratifying :D

Oh, and in related news, I also got my first wish. I'm waiting to use it, though, for when I have a really great idea.

Small suggestion - remember not to say something like "I wish I had all my crap back" if you lose your equipment ;)
 


RangerWickett said:
Oh, and in related news, I also got my first wish. I'm waiting to use it, though, for when I have a really great idea.

Advice;

NEVER, NEVER, NEVER, I mean NEVER, use the phrase I wish again. If you are in the habit of saying that. Give the Wish item to someone else.

Poor Wish choices in my games include:

"I wish you could be an A** just a little bit more than you already are" (Elf wizard now Donkey Wizard).

"And I wish I had a (rephrasing here) 15 foot long reproductive organ", while wearing magic full palte armor & standing in front of the roaring firplace of the inn.

After coming out of an outhouse just vacated by a dwarf, "Man, I wish every dwarf around here couldn't take a sh** for at leat a month" They were in the dwarven capitol. You think dwarves are normally grumpy.

"Oh come on! Grow a set of (testicles)! In fact, I wish they were steel ones!" Not a happy halfling thief.

This is just a few of the Wish horror stories I have, other DM's have much better ones. Wish exists only so the PC's can screw themselves over to the utmost of their ability versus the DM's creativity.
 
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Congrats on the dragon!

I'd save the wish for a true ressurection or climactic battle so you can have the party back up to full health and spells. Not precisely nifty, but its the kind of thing a DM is more inclined to let you use as opposed to "I wish that dragon was dead" and ending up time traveling 10,000 years in the future when it passes away from old age.
 


You think that was a dissapointing way to kill a dragon.

This was probably the most rat-bastard (and cruelest) way we ever killed a dragon.

We filled a bag of holding with Oil of Slipperiness and all the low magic +1 weapons and ammunition we had (including a bunch of dragon bane arrows). We then tie the bag (cloked from casual magic observation) to the underside of a cow near where the dragon has been eating entire herds. Dragon takes bait. Swallows cow & magic bag whole. Dragon's stomach acid destroys bag, releasing several hundred gallons of Oil of Slipperiness & dozens of spikey magic weapons.

Dragon wasn't too hard to track. By the time we got to his lair, he was nearly dead, and in such horrible pain it was more like putting him out of his misery. I mean you think drinking the water in Mexico is bad? I actually felt sorry for the dragon.

Of course it was evil, so I got over that pretty quick. Plus it had a lot of treasure. Nasty mess all over the floor though.
 

First time I fought a dragon, we used what we called the "Ouch Bag." A bag fill with Alchemist's Fires and Acids and such. Just throw the bag at the dragon... that's hurty.
 

RangerWickett said:
Oh, and in related news, I also got my first wish. I'm waiting to use it, though, for when I have a really great idea.

Save it for a get out of jail free card type of situation, (dead comrade, massive curse, etc.)

Or get a +1 inherent bonus right now and be done with it. Or something else safe.

Or become a power broker and auction it for stuff and favors.
 

You know, I just realized I've been gaming for about two decades and not ONCE have I killed a dragon in a D&D game. The DL game I was in was set in Taladas so no big dragon fights. The Ravenloft game (rotten mutter-mutter lying DM) ended with the evil-infused paladin teaming up with the shadow dragon to ravage the countryside. We ran from the dragon in Undermountain and we groveled before the dragon in Darquath.

As a DM with several multi-year campaigns that reached the high 'teens, only one dragon has been killed. Maybe. I'll have to check my notes because he *might* have survived. It became irrelevant when a PC grabbed the Artifact of Evil and started summoning Pit Fiends. The dragon became nothing more than background noise.

I had the soul of a dragon trapped in a Dragon Orb that could create an "avatar" and the avatar got destroyed but the dragon lives on in the Orb, so that doesn't count.

I'm not sure how I feel about this. The players in my game properly fear dragons and will RP like nobody's business to avoid fighting one, which is good. But I've never been involved in a hard-scrabbled battle with a dragon where the PCs won, which seems bad.
 

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