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I know magic items are unnecessary but
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<blockquote data-quote="TheSword" data-source="post: 7399026" data-attributes="member: 6879661"><p>I find the tables can result in some really inappropriate results depending on party mix. I don’t have such an issue with unusual items coming out but I do have an issue with several items coming out that only fit one player for instance, leaving three other players wanting. </p><p></p><p>I always pick specific items tailored to suit the party - with some oddball choices in there to liven things up.</p><p></p><p>There are suggestions for items per level band and party in Xanathars guide which is worth a look. It splits the items into categories. I do think they look a little light through so I wouldn’t be afraid to top up the numbers or add more powerful items a little earlier.</p><p></p><p>My thought process normally goes...</p><p></p><p>1. Open invite for players to message me if they have particular requests. No guaranteed but I’m happy to look at heirloom items, choices of weapons etc.</p><p></p><p>2. What items do I think would fit the feel of the campaign? If it’s Curse of Strahd adventure for example, what items have a slightly creepy undertone or fitting style.</p><p></p><p>3. What would make sense for foes to have and find useful. I prefer players to win items generally rather than find them unused.</p><p></p><p>4. Is there imbalance in the party that needs correcting either because of bad luck or inexperience.</p><p></p><p>I also like to liberally use exotic non magical items, special metals, strange herbs and fruits, gems, art objects and racial archetype items. I often go back to the ad&d forgotten realms adventurers guide to find an awesome list of art objects.</p></blockquote><p></p>
[QUOTE="TheSword, post: 7399026, member: 6879661"] I find the tables can result in some really inappropriate results depending on party mix. I don’t have such an issue with unusual items coming out but I do have an issue with several items coming out that only fit one player for instance, leaving three other players wanting. I always pick specific items tailored to suit the party - with some oddball choices in there to liven things up. There are suggestions for items per level band and party in Xanathars guide which is worth a look. It splits the items into categories. I do think they look a little light through so I wouldn’t be afraid to top up the numbers or add more powerful items a little earlier. My thought process normally goes... 1. Open invite for players to message me if they have particular requests. No guaranteed but I’m happy to look at heirloom items, choices of weapons etc. 2. What items do I think would fit the feel of the campaign? If it’s Curse of Strahd adventure for example, what items have a slightly creepy undertone or fitting style. 3. What would make sense for foes to have and find useful. I prefer players to win items generally rather than find them unused. 4. Is there imbalance in the party that needs correcting either because of bad luck or inexperience. I also like to liberally use exotic non magical items, special metals, strange herbs and fruits, gems, art objects and racial archetype items. I often go back to the ad&d forgotten realms adventurers guide to find an awesome list of art objects. [/QUOTE]
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I know magic items are unnecessary but
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