Mannahnin
Scion of Murgen (He/Him)
Exactly. If the player refuses to narrate their action, giving me only "I search the room; got a 15 on my roll" they leave it on me to say, "In searching the rolltop desk, when you open one of the drawers a cloud of yellow mold erupts", we've now got grounds for accusations of a gotcha: I "forced" them to do that by narrating their actions because they declined to.If you watch enough games, you can see this happen with some frequency in a lot of groups. The player doesn't do much to describe what they want to do, ceding that description to the DM. The DM, perhaps after the roll, describes what the character does and the result. The player then objects: "I wouldn't have had my character do that!" And that's often not even after something bad happens. It just happens because whatever the player is imagining in their head but failed to describe is not what the DM imagined and established. Had the player just described what they wanted to do so the DM didn't have to do that in the first place, this issue is avoided. The issue starts with the player, then is exacerbated by the DM who just accepts a vague action declaration.

Whereas if we have a dialogue and the player confirms more specifically what they were doing and how they were searching, we forestall any miscommunication or bad feelings.
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