Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Talking the Talk
I miss Melkor (3rd Gnome IR) :)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kalanyr" data-source="post: 1633785" data-attributes="member: 190"><p>Hi to all. And hi to you Edena, glad to see you I am, the Oz thing is because we abbreviate Australia as AUS and it sounds like Oz. </p><p></p><p>Festy and I have worked out some preliminary rules which are below</p><p></p><p>The Theory: D10s are fun.</p><p></p><p>The Detail: In general player vs player conflict will be resolved by us rolling a d10 for each player the highest roll wins. However it gets a bit more complex, since Festy and I will award bonuses for strategy and such. If your bonus reaches +10 you drop to a +5 bonus and roll an extra d10, 10s are open ended (that is we keep rolling and add until we get a not 10, this means that an underdog might pull off a surprising victory). To simplify things each country will have 3 ratings that serve as a base for most things Military, Diplomacy and Espionage, everyone will start with a net sum of 0 although you can start with up to a -2 penalty in 2 of them for a maximum of +4 to one. To these bases Festy and I will be awarded penalties and bonuses at our discretion for cool plans and such, we will also adjust the bases after each turn based on your actions that turn.</p><p></p><p>Other meandering thoughts: If you get severely beaten ie by 3 or more points your score in the appropriate field will be reduced by -1/3 points you were beaten by. This is to discourage underdogs from continuously attacking big powers and relying on luck to win. </p><p></p><p>Technology and Magical advancement will allow more interesting plans for circumstance bonuses and will also increase your base scores. This system is fairly freeform but does have some static points to encourage canny resource use.</p></blockquote><p></p>
[QUOTE="Kalanyr, post: 1633785, member: 190"] Hi to all. And hi to you Edena, glad to see you I am, the Oz thing is because we abbreviate Australia as AUS and it sounds like Oz. Festy and I have worked out some preliminary rules which are below The Theory: D10s are fun. The Detail: In general player vs player conflict will be resolved by us rolling a d10 for each player the highest roll wins. However it gets a bit more complex, since Festy and I will award bonuses for strategy and such. If your bonus reaches +10 you drop to a +5 bonus and roll an extra d10, 10s are open ended (that is we keep rolling and add until we get a not 10, this means that an underdog might pull off a surprising victory). To simplify things each country will have 3 ratings that serve as a base for most things Military, Diplomacy and Espionage, everyone will start with a net sum of 0 although you can start with up to a -2 penalty in 2 of them for a maximum of +4 to one. To these bases Festy and I will be awarded penalties and bonuses at our discretion for cool plans and such, we will also adjust the bases after each turn based on your actions that turn. Other meandering thoughts: If you get severely beaten ie by 3 or more points your score in the appropriate field will be reduced by -1/3 points you were beaten by. This is to discourage underdogs from continuously attacking big powers and relying on luck to win. Technology and Magical advancement will allow more interesting plans for circumstance bonuses and will also increase your base scores. This system is fairly freeform but does have some static points to encourage canny resource use. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
I miss Melkor (3rd Gnome IR) :)
Top