Princelucianus
Explorer
LONG STORY...... sorry in advance.
If things are unclear or if you have questions.... shoot.
A few hundred years ago, a powerful noble (Patrice Zwartwoud) was an instrument in a massacre. While there, he was manipulated by a young druid (Mories) whom he adopted and made a member of his family. The village where the massacre took place (Ossington, for those who’ve heard of it) was set up with monoliths for a magician’s ritual to become a lich. The magician was slain, but Mories had already learned about his intentions…
The nobleman was part of a family (Zwartwoud-trade and shipping) that controlled a city with two other families. The Barval’s (magicians) and van Spies, who control mining.
Mories used his manipulative powers to become a powerful magician and worked on becoming a lich himself.
The families found out, made a deal with a celestial and got Mories locked up in his phylactery. The celestial made a deal that he would be locked up there unless anyone in the three families would ever try to become a lich.
The families got rid of most mentions of Mories, apart from a few family trees.
Fast forward 385 years.
The heroes know there’s a lich around and think it’s Patrice Zwartwoud (he started building the family grave and the phylactery was found near his grave).
The heroes will find out that Mories was adopted from a family tree they’ll get to see, but for the moment, that will be all. One of the heroes belongs to the Barval family.
The three nightmares:
Three kids (young adults) from the three families have found out about Mories and where he came from (but not about the family’s deal with the celestial). They talked to a dead relative from 385 years ago and found out about Mories’ plans and what he did to accomplish that.
They’ve given a wizard funds to investigate Ossington and what will be needed to finish the ‘’becoming a lich’’ ritual.
They still have a long way to go, but their wish to stay together forever is still going strong.
(The heroes will take a while to find out about these kids -> probably when they find out about the deal with the celestial).
Now, I want the heroes to investigate Ossington (and play my adjusted…. The Standing Stone), but I don’t know how to get them there, without giving away the three kid’s.
Any help would be appreciated.
If things are unclear or if you have questions.... shoot.
A few hundred years ago, a powerful noble (Patrice Zwartwoud) was an instrument in a massacre. While there, he was manipulated by a young druid (Mories) whom he adopted and made a member of his family. The village where the massacre took place (Ossington, for those who’ve heard of it) was set up with monoliths for a magician’s ritual to become a lich. The magician was slain, but Mories had already learned about his intentions…
The nobleman was part of a family (Zwartwoud-trade and shipping) that controlled a city with two other families. The Barval’s (magicians) and van Spies, who control mining.
Mories used his manipulative powers to become a powerful magician and worked on becoming a lich himself.
The families found out, made a deal with a celestial and got Mories locked up in his phylactery. The celestial made a deal that he would be locked up there unless anyone in the three families would ever try to become a lich.
The families got rid of most mentions of Mories, apart from a few family trees.
Fast forward 385 years.
The heroes know there’s a lich around and think it’s Patrice Zwartwoud (he started building the family grave and the phylactery was found near his grave).
The heroes will find out that Mories was adopted from a family tree they’ll get to see, but for the moment, that will be all. One of the heroes belongs to the Barval family.
The three nightmares:
Three kids (young adults) from the three families have found out about Mories and where he came from (but not about the family’s deal with the celestial). They talked to a dead relative from 385 years ago and found out about Mories’ plans and what he did to accomplish that.
They’ve given a wizard funds to investigate Ossington and what will be needed to finish the ‘’becoming a lich’’ ritual.
They still have a long way to go, but their wish to stay together forever is still going strong.
(The heroes will take a while to find out about these kids -> probably when they find out about the deal with the celestial).
Now, I want the heroes to investigate Ossington (and play my adjusted…. The Standing Stone), but I don’t know how to get them there, without giving away the three kid’s.
Any help would be appreciated.