I need kobold traps.

How devious do you want to be? When the players get into the first or second room, it could trigger a cave-in at the entrance, or the pathway to the cavern could collapse. ... Then, throw in some of the traps these other people said (I like oil and slippery surfaces--the wetness of the cavern should probably blend in with the oil on the ground).
So if you are one of my players: Out.
Wait, do I count? :uhoh:
 

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