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D&D 5E I Really Like the Playtest Skill DCs

ren1999

First Post
An easy task has a DC10, a moderate task has a DC13. This is working out awesomely.

Skills are also pretty good.

You roll an ability check and add +3 if the skill is related to what you're trying to do. As you level-up, periodically you can add +1 to a skill to a maximum of +3+7.

I love this. How can we use this system in other parts of the game like combat?
 

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edhel

Explorer
The first thing that comes to my mind is using acrobatics or tumble to pass through enemy ranks without provoking opportunity attacks. Just roll d20 + Dex mod + applicable skill against their Dex score. Simple as that.

In general a good rule of thumb might be 'spend an action to gain an advantage'. Use any appropriate skill against the enemy's appropriate ability score.
 

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