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I seem to be missing the point on the online CB
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<blockquote data-quote="Umbran" data-source="post: 5366783" data-attributes="member: 177"><p>The secret of web-apps - you don't need to build your display technology with much long-term viability in mind. Your database, storage, and server architectures? Yes. But the end display tech? Not so much. You can swap it out at any time. That's a large part of the point of delivering software services through a browser!</p><p></p><p></p><p></p><p>In the first half of 2010, smartphones were only 20% of the cell phones shipped, and Apple's OS was only about 14% of the smartphone market in Q2. That makes iPhones about 3% of the total phone market? I'd not call that ubiquitous.</p><p></p><p>Even if you imagine that they're two or three times more popular among gamers than on average, that's like 10% of the market. You don't usually go too far out of your way for 10%.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5366783, member: 177"] The secret of web-apps - you don't need to build your display technology with much long-term viability in mind. Your database, storage, and server architectures? Yes. But the end display tech? Not so much. You can swap it out at any time. That's a large part of the point of delivering software services through a browser! In the first half of 2010, smartphones were only 20% of the cell phones shipped, and Apple's OS was only about 14% of the smartphone market in Q2. That makes iPhones about 3% of the total phone market? I'd not call that ubiquitous. Even if you imagine that they're two or three times more popular among gamers than on average, that's like 10% of the market. You don't usually go too far out of your way for 10%. [/QUOTE]
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I seem to be missing the point on the online CB
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