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I think WotC has it backwards (re: story arcs)
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<blockquote data-quote="Mercurius" data-source="post: 6619519" data-attributes="member: 59082"><p>Yeah, I hear that. Understand that I always use my own homebrew campaign, so I'm not just talking about my own needs - but what I think would serve to bring 5E more fully to life. I think one of the reasons for Pathfinder's success is Paizo's diligent faithfulness to the Golarion setting, even if every single product is probably not a huge profit earner. </p><p></p><p>As far as your suggestion, a couple things come to mind. One is that all of specific AP is thematically related and thus hav a similar "vibe." Also, stand-alones can be picked and chosen and more easily customized. At the least I'd like to see WotC have a section in each story arc that offers guidelines for how to use the chapters as stand-alone adventures. The side excursions in Elemental Evil was a nice addition.</p><p></p><p>Of course all of this would somewhat be a moot point if WotC would only open up a gaming license. 5E needs something like Dungeon Crawl Classics.</p><p></p><p></p><p></p><p>The thing is, the middle ground can serve both extremes - at least stand-alone modules.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 6619519, member: 59082"] Yeah, I hear that. Understand that I always use my own homebrew campaign, so I'm not just talking about my own needs - but what I think would serve to bring 5E more fully to life. I think one of the reasons for Pathfinder's success is Paizo's diligent faithfulness to the Golarion setting, even if every single product is probably not a huge profit earner. As far as your suggestion, a couple things come to mind. One is that all of specific AP is thematically related and thus hav a similar "vibe." Also, stand-alones can be picked and chosen and more easily customized. At the least I'd like to see WotC have a section in each story arc that offers guidelines for how to use the chapters as stand-alone adventures. The side excursions in Elemental Evil was a nice addition. Of course all of this would somewhat be a moot point if WotC would only open up a gaming license. 5E needs something like Dungeon Crawl Classics. The thing is, the middle ground can serve both extremes - at least stand-alone modules. [/QUOTE]
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I think WotC has it backwards (re: story arcs)
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